Re: WTB: Atari STE TOS 2.06 roms
I disagree with the support the ST received. Most games were released on both Amiga and ST (even if the ST versions were generally worse), and there was a lot of productivity software for the ST too, especially music (midi sequencing) based, and lots of office apps.
As Kin said though, the ST's OS held it back badly. It used a combination of the TOS OS with an off the shelf desktop frontend called GEM which was already available for PCs at the time. It was a horrible desktop system that was very primative compared even to Windows 3! The horrible green desktop background was a trademark of GEM and the ST. The 2 floppy drive icons were fixed in place on the desktop and you had a limited number of windows that could be open at once. Custom icons, background images, colour schemes etc were not supported in earlier versions. These features were added in the much later TOS 2.X chips but it was still very limiting compared to even Workbench 1.2. ST's also had no multitasking support, but again this was added much latter with the big box Mega ST and TT models in the form of MultiTos. And some enthusiast OSs and desktop frontend more recently appeared offering multitasking and many features missing from the original versions of TOS and GEM. But they are still inferior to even Workbench 2 in my view.
Don't get me wrong though. While the ST hardware and OS was inferior to the Amiga in most areas by a great margin, the system did still sell very well, and I think better in the US than the Amiga. It had large support from the music industry due to the built in midi ports, and it did see some games released that were better than the Amiga ports (earlier games generally that were badly ported from the ST to the Amiga) and some games that never saw an Amiga release. The ST also enjoyed quite an active demoscene, although nothing compared to the size of the Amiga one.
And at the very end of the STs live the Atari Falcon completed the STs models and was a very powerful system. However as Atari were struggling to was crippled in a cost cutting exercise by running on a slow 16bit system bus, even though the CPU was a 32 030. It was still a powerful system though and easily gave the A1200 a run for its money. And an upgraded one can easily beat an Amiga as proved by some of the Falcon demoscene productions. However it was much too little too late, and compared to the AGA Amigas the Falcon saw very little third party support in terms of both hardware upgrades and software.
The Amiga was and still is king.
Even so, it is fun to get hold of some STs and have a play around with them.