Bastich
Active member
Hi all.
My Cannon Fodder remake may have fallen by the wayside for the minute but me and Invert from EAB have been making a new remake of one of my favourite ZX Spectrum games "Lunar Jetman" Between us (me code, Kev gfx) we have just about finished a PC 1080p remake. All that remains is to make the frontend look good (it's fully functional), a couple more in game background graphics and finalise the sounds / music.
I will post some proper screen shots later but in the mean time there are 3 small screen shots on my very empty web page (www.nebula-design.com). What I really could do with is a couple of people interested in testing the game out for me to evaluate if the difficulty is about right or too difficult. It requires a DX11 compatible graphics card to run. I have tested it on a fair number of graphics cards but more testing and card variety would be good. This is version 5 of my graphics engine (which is still in development) so hardware compatibility is not totally known ATM.
Lunar Jetman Remake features:
Parallax foreground and backgrounds
12 enemy types.
35 levels.
Fully configurable keyboard / joypad controls.
2 players (not at the same time).
Hi score table.
Hidden rover mountable gun (does not block carrying the bomb)
More features I can't remember ATM.
We have future plans to produce an original game called "Iridium" which will be based on the classic games Uridium and Starship Command. More on that later It may end up on Kick starter.
J
My Cannon Fodder remake may have fallen by the wayside for the minute but me and Invert from EAB have been making a new remake of one of my favourite ZX Spectrum games "Lunar Jetman" Between us (me code, Kev gfx) we have just about finished a PC 1080p remake. All that remains is to make the frontend look good (it's fully functional), a couple more in game background graphics and finalise the sounds / music.
I will post some proper screen shots later but in the mean time there are 3 small screen shots on my very empty web page (www.nebula-design.com). What I really could do with is a couple of people interested in testing the game out for me to evaluate if the difficulty is about right or too difficult. It requires a DX11 compatible graphics card to run. I have tested it on a fair number of graphics cards but more testing and card variety would be good. This is version 5 of my graphics engine (which is still in development) so hardware compatibility is not totally known ATM.
Lunar Jetman Remake features:
Parallax foreground and backgrounds
12 enemy types.
35 levels.
Fully configurable keyboard / joypad controls.
2 players (not at the same time).
Hi score table.
Hidden rover mountable gun (does not block carrying the bomb)
More features I can't remember ATM.
We have future plans to produce an original game called "Iridium" which will be based on the classic games Uridium and Starship Command. More on that later It may end up on Kick starter.
J