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Thread: Tapuino, the $20 C64 Tape Emulator

  1. #1001
    sweetlilmre's Avatar
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    Hi and happy holidays to everyone,

    A minor new release is up: https://github.com/sweetlilmre/tapui...ses/tag/v2.6.0
    This should fix init issues with SSD1306 OLED displays. Please test if you have the time.

    Thanks
    -(e)
    Build a Tapuino!
    http://www.amibay.com/showthread.php?63166-Tapuino-the-20-C64-Tape-Emulator
    http://www.sweetlilmre.com

  2. #1002
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    Thank you!

  3. #1003
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    I have committed another small update which should fix the LEDs on the Reloaded board and allows for bigger fonts on the SSD1306 displays via a config variable: LCD_SSD1306_BIG_FONTS
    See the config-user.h.example file for use. Once testing is complete I will tag a release.

    If folks could test this on their boards to look for regressions I would appreciate it.

    Thanks
    -(e)
    Build a Tapuino!
    http://www.amibay.com/showthread.php?63166-Tapuino-the-20-C64-Tape-Emulator
    http://www.sweetlilmre.com

  4. #1004
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    Hi, tried the Big_Font option, but no difference on the display.

    Any ideas?
    Last edited by johnny_lewis; 30th January 2018 at 15:54.

  5. #1005
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    I was wondering if it would be possible to cram both Tapuino and SD2IEC on the same board, preferably that it would be a cableless design that plugs directly into the serial and cassette port and share the SD card? I guess you need a bigger chip to accommodate the source codes for both.
    Last edited by protek; 14th February 2018 at 15:21.
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  6. #1006
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    Yes I would like something like this,I would of got a C64SD from Manosoft,thats what they are Tapuino and SD2IEC and they work together,but they are not been made no more,maybe we could do a project here that we could make..?

    Quote Originally Posted by protek View Post
    I was wondering if it would be possible to cram both Tapuino and SD2IEC on the same board, preferably that it would be a cableless design that plugs directly into the serial and cassette port and share the SD card? I guess you need a bigger chip to accommodate the source codes for both.
    Last edited by spanner; 4th March 2018 at 14:04.
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  7. #1007
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    Quote Originally Posted by johnny_lewis View Post
    Hi, tried the Big_Font option, but no difference on the display.

    Any ideas?
    Just to confirm, you are using the SSD1306 based display and have uncommented the appropriate define in config-user.h?

    Edit:
    I've just tested this with commented / uncomented and it is definitely switching font size.
    Last edited by sweetlilmre; 18th March 2018 at 12:55.
    Build a Tapuino!
    http://www.amibay.com/showthread.php?63166-Tapuino-the-20-C64-Tape-Emulator
    http://www.sweetlilmre.com

  8. #1008
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    v.2.8.0 Released.
    This adds defines and code fixes for SSD1306 based 128x32 displays.
    Thanks to Edu Arana for alerting me to the issue and helping to find the fix.

    https://github.com/sweetlilmre/tapui...es/tag/v.2.8.0

    -(e)
    Build a Tapuino!
    http://www.amibay.com/showthread.php?63166-Tapuino-the-20-C64-Tape-Emulator
    http://www.sweetlilmre.com

  9. #1009
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    Found this on Thingiverse. https://www.thingiverse.com/thing:2163086 C64 cassette connector so you don't need to chop one off a real C2N
    Last edited by Ritchie555; 29th May 2018 at 22:30.

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