Hey guys. Just wondering what is involved in compiling source code to a different processor base.
For instance, all Amiga versions of Doom are compiled for 68020 minimum, however if the source code to DoomAttack or ADoom was available how difficult would it be to recompile the code to use only the instruction set of the 68000?
The reason I am asking this is because I recently came into the possession of an A2000 with a Supra Turbo 28.... clocked at 40 mhz. It strikes me that a 40mhz 68000 with 8mb fast ram should have more than enough horsepower to run Doom, albeit in low res. Of course, there are now other 68000 based systems with enough speed to also run it (in theory) such as MiniMig, MiST etc.
Think of the novelty of running Doom on a plain 68000.
For instance, all Amiga versions of Doom are compiled for 68020 minimum, however if the source code to DoomAttack or ADoom was available how difficult would it be to recompile the code to use only the instruction set of the 68000?
The reason I am asking this is because I recently came into the possession of an A2000 with a Supra Turbo 28.... clocked at 40 mhz. It strikes me that a 40mhz 68000 with 8mb fast ram should have more than enough horsepower to run Doom, albeit in low res. Of course, there are now other 68000 based systems with enough speed to also run it (in theory) such as MiniMig, MiST etc.
Think of the novelty of running Doom on a plain 68000.
Last edited: