Developing Games in Java

@AF

Thank you for sharing the links but please remember to only link to legal software (y)

Dave G :cool:
 
Developing Games in Java

Step one: don't. Seriously, any programming language that can be linked with SDL and compiled to run natively is almost as easily portable and much less of a hassle for those of us on low-end machines.
 
I heard some really good things about JMonkey http://jmonkeyengine.org/ which mean you installed it then check the sample code. So there is no added library or messing round to get it working!
 
Developing Games in Java

Step one: don't. Seriously, any programming language that can be linked with SDL and compiled to run natively is almost as easily portable and much less of a hassle for those of us on low-end machines.
If you're looking to build a commercial game, that boasts fancy graphics, audio, and should run on a phletora of platforms (including lower end devices): listen to this guy: don't.

If, on the other hand, you're looking to have some quick fun as a coder: java is perfectly suitable to build a fun game. Heck, it might even run ok on a lot of devices (until the garbage collector kicks in :) ).

There are commercial games out there that are written in Java, even big titles. However, expect to see heavily modified/tweaked JVMs there, and a boatload of pieces of (non-java) software on the side for support or speed.
 
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