I recently updated my old ScummVM RTG build to add some fancy new PiStorm friendly enhancements, this includes advanced 32-bit scalers for old games like Monkey Island 2.
I've also added 32-bit color support to PrBoom, OpenDune and DOSBox recently if anyone fancies some more 32-bit love. And...
I'm loving my Storm CM4, everything runs so fast and is stable. Even things like DOSBox RTG (which used to be basically unplayable on an 060) can now be used for older VGA games like Dune 2 and good old Day of the Tentacle, very cool :)
Wing Commander 2 (DOSBox RTG)
Blade Runner (ScummVM RTG...
I probably should mention that in the screen shots above that's Day of Tentacle on my desktop in 32-bit color and using a 2X TV scanline upscaler running on ScummVM RTG and Wing Commander 2 running on DOSBox RTG (slowly).
:)
Thanks, yes it's a great bit of kit. Probably the best thing that's happened to the Miggy scene for quite some time (I was never very interested in the Vampire FPGA computer products).
I recently got my PiStorm powered Miggy up and running in RTG mode so I thought I'd do a little video showing off just how good it is :cool:
I built this 1200 mostly out of eBay spares over the past 2 years and the motherboard came from AmigaKit (reconditioned).
Having fun setting it up with...
Yep, originally I was going to stick with AGA but I was having trouble with setting up the Mrk3 to play nice with my CRT so gave up and switched to the Storm + RTG.
I finally managed to get my new A1200 up and running and so I've been busy updating some of my old RTG ports to support 16/32 bit color depth (where possible). I've already updated my old ports of DOSBox and Dune2 (OpenDune) and I'm working on ScummVM next :)
This is a picture of my old girl...
I've got one of these and a TF 1260. The bet thing about it is that it has it's own little LED's which are very cute.
Anyway, yes you can make it work with anything that uses a CF adaptor, the tricky bit is soldering a wire to the correct pin on the CF adaptor (not on the TF)
I got bored of doing endless PC ports and decided it was about time I developed my own game :)
It's been a ton or work so far, much more that I expected (I'm coding everything from scratch).
Thanks for the welcomes back, nice to see some familiar people still around in the scene :)
After selling my A1200 and lovely Blizzy 1260 years ago, I find myself back building a 1200 again :geek:
I went from an A1200 to a MiSTer FPGA computer in a Checkmate mini case which I used for a few years for Amiga, PC, Playstation and Genesis gaming before getting the bug for 'real' hardware...
Just released my final updated ports to AmiNet...
DosBox 68K is actually pretty sorted now with native MIDI support, window mode support, desktop color mapping, international keyboard mapping, multitasking and joystick support (still bloody slow on real hardware unfortunately!)...
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