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Thread: Tapuino, the $20 C64 Tape Emulator

  1. #761
    Inactive Member caiusfabricius's Avatar
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    Quote Originally Posted by spcbm View Post
    It depends on the buzzer, I tested with some of them until find a decent one.
    From the pictures on your assembly guide it seems I have the same buzzer of yours

    Quote Originally Posted by spcbm View Post
    Nice you got it working, so PCBs 1.71 R2 are now tested
    Yes, confirmed, PCB 1.71 R2 is 100% working

  2. #762
    spcbm's Avatar
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    Quote Originally Posted by caiusfabricius View Post
    From the pictures on your assembly guide it seems I have the same buzzer of yours
    There are many of them with similar appearance, the ones I use are passive magnetic, there are active, piezo... and most of them with the same shape.
    Also any old headphones will do the job.
    Last edited by spcbm; 2nd August 2015 at 12:14.

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    Inactive Member caiusfabricius's Avatar
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    Quote Originally Posted by spcbm View Post
    There are many of them with similar appearance, the ones I use are passive magnetic, there are active, piezo... and most of them with the same shape.
    Also any old headphones will do the job.
    I tried an headphone and volume is much better.
    Last edited by caiusfabricius; 4th August 2015 at 16:01.

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    Inactive Member Quagliarulo's Avatar
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    Hello, I have a proposal. Tapuino shouldn't finalize a recording when the motor is turned off. It should just wait for either the motor to be started again or the user to press "stop". I'm playing with the Freeload mastering tool. It loads each file from disk and then it stores it on tape. But it doesn't work with Tapuino, because when the program stops the motor and reads from disk, the recording is finalized.

  5. #765
    Inactive Member sweetlilmre's Avatar
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    Hmm interesting. Please add an issue to github and I'll look into it

    -(e)
    [CENTER]Build a Tapuino!
    http://www.amibay.com/showthread.php?63166-Tapuino-the-20-C64-Tape-Emulator
    http://www.sweetlilmre.com
    [/CENTER]

  6. #766
    Inactive Member sweetlilmre's Avatar
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    Quote Originally Posted by Quagliarulo View Post
    Hello, I have a proposal. Tapuino shouldn't finalize a recording when the motor is turned off. It should just wait for either the motor to be started again or the user to press "stop". I'm playing with the Freeload mastering tool. It loads each file from disk and then it stores it on tape. But it doesn't work with Tapuino, because when the program stops the motor and reads from disk, the recording is finalized.
    I have added this as a feature to the "finalize_option" branch in github.
    If you could pull this and test, see if it does what you want it to do?
    There is some additional clean-up I'd like to make to the code, but before I go any further I need you to check the functionality.

    In a nutshell: New option "Auto Finalize" if this is OFF or ZERO then the recording will continue until ABORT is pressed.

    Let me know how you get on
    -(e)
    [CENTER]Build a Tapuino!
    http://www.amibay.com/showthread.php?63166-Tapuino-the-20-C64-Tape-Emulator
    http://www.sweetlilmre.com
    [/CENTER]

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    Inactive Member Quagliarulo's Avatar
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    I tried the mastering tool I mentioned. Unfortunately, in the resulting TAP file there are extremely long pauses in between turbo blocks. I mastered the same data onto a real tape and dumped it with MTAP for testing; in this case, the pauses are about 1 second each. This is a problem.

    Other things I noticed:
    - I got this a couple of times: https://drive.google.com/file/d/0Bzo...JjUzl5Ylk/view
    - "Auto di finalizzazione" should be "Auto finalizza"
    - While recording, the spinning character spins even when the motor is off.
    - When you stop the recording to finalize it, it says "Aborted".
    Last edited by Quagliarulo; 17th August 2015 at 09:59.

  8. #768
    Inactive Member sweetlilmre's Avatar
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    Quote Originally Posted by Quagliarulo View Post
    I tried the mastering tool I mentioned. Unfortunately, in the resulting TAP file there are extremely long pauses in between turbo blocks. I mastered the same data onto a real tape and dumped it with MTAP for testing; in this case, the pauses are about 1 second each. This is a problem.
    Can you give me a detailed run down of what is going on, or perhaps steps to replicate?
    I'm assuming something like this is happening:

    The turbo blocks are each read from disk. The fix that I made does not stop the recording, however the time between each section is now recorded, hence the long pause?
    If this is the case, then the MOTOR signal would need to pause / unpause the recording which may be possible to do.


    Quote Originally Posted by Quagliarulo View Post
    Other things I noticed:
    - I got this a couple of times: https://drive.google.com/file/d/0Bzo...JjUzl5Ylk/view
    Hmm strange, I will try to duplicate, please let me know if you find a way to do so.

    Quote Originally Posted by Quagliarulo View Post
    - "Auto di finalizzazione" should be "Auto finalizza"
    Hehehe, well that is Google Translate for you! Thanks for the update I will sort it out .

    Quote Originally Posted by Quagliarulo View Post
    - While recording, the spinning character spins even when the motor is off.
    Yes, perhaps we need to fix this as above.

    Quote Originally Posted by Quagliarulo View Post
    - When you stop the recording to finalize it, it says "Aborted".
    Yep, known issue, I will will change that so it says complete if Auto Finalize is OFF.

    Thanks
    -(e)
    [CENTER]Build a Tapuino!
    http://www.amibay.com/showthread.php?63166-Tapuino-the-20-C64-Tape-Emulator
    http://www.sweetlilmre.com
    [/CENTER]

  9. #769
    Inactive Member sweetlilmre's Avatar
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    Pushed a version with fixed translation and stop message.
    Still looking into the other stuff

    -(e)
    [CENTER]Build a Tapuino!
    http://www.amibay.com/showthread.php?63166-Tapuino-the-20-C64-Tape-Emulator
    http://www.sweetlilmre.com
    [/CENTER]

  10. #770
    Inactive Member Quagliarulo's Avatar
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    The strange string comes up when I press "Abort" in the "Select mode" menu. Then, if I press "Next" or "Previous", normal menu items appear.

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