Hi there!
I'm developing a game using Blitz2 with an Amiga 600 (2mb and hd, although that is not important for this question
)
Currently i'm getting the grip on Blitz programming, i have the official manual and reference guide, and i try to search this questions in google but, at least for now, without success.
I'm trying to have a big map (a 255x255 byte array) with a tile map, and i use getashape to get 16x16 tiles from an iff image, and then use block inside a double for loop to put the map section the player is in into the two bitmaps wich are used for double buffering
My question is, is there a better known method?
What is the shape number limit? can i have more than 255 shapes? i would use them for all soft sprite frames and all tiles (i'm using near 30 shapes for now)
Can i use blockscroll with the same bitpmap to scroll all tiles to the right, for example, to put only new one column of tiles in the bitmap and use that to get smooth scrolling with a bitmap a bit larger than the screen?
Hope there are someone that could light me the way to go...
I'm developing a game using Blitz2 with an Amiga 600 (2mb and hd, although that is not important for this question
Currently i'm getting the grip on Blitz programming, i have the official manual and reference guide, and i try to search this questions in google but, at least for now, without success.
I'm trying to have a big map (a 255x255 byte array) with a tile map, and i use getashape to get 16x16 tiles from an iff image, and then use block inside a double for loop to put the map section the player is in into the two bitmaps wich are used for double buffering
My question is, is there a better known method?
What is the shape number limit? can i have more than 255 shapes? i would use them for all soft sprite frames and all tiles (i'm using near 30 shapes for now)
Can i use blockscroll with the same bitpmap to scroll all tiles to the right, for example, to put only new one column of tiles in the bitmap and use that to get smooth scrolling with a bitmap a bit larger than the screen?
Hope there are someone that could light me the way to go...