Boingbag 3/4 problems

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abraXXious

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*Sigh*, you know, I was told not to install Boingbags 3 and 4 as they are buggy garbage (apparently)... but I did anywayz. :(

When installing BB3 it opens your SS and tells to install a couple of lines early on to load the new modules. Strangely, BB4 didnt require this.

I did this. But upon first boot it failed with the error message that version such and such of (I cant remember the library or device) was already resident. So I deleted this device/lib from the loadmodules line and rebooted. Happened again with the next new module trying to load, so I removed it.

This time it booted (must not have had the other devs/libs in memory) once at wb I think to myself "Well, these custom KS 3.9 roms must have BB3 and BB4 built in" so I deleted the entire loadmodules line.

System booted fine and wb version is still 45.5 and ks is still 45.59.

So all must be well. But.... since then I have discovered two small problems and I am starting to think they have something to do with the resident icon.library or such.

1 - When I right click on a volume and try and format the system simply locks, not crashes. Yet, running format from the icon is fine.

2 - When I right click on an icon and select Information, then drag and drop another icon on top of the icon image to replace it... it will only work if the new icon image is only 32 colours or less. If I drag and drop a 256 colour icon I ge the message "not of required type"

If I run IconEdit and load the images, they come up as blank - sort of like if you try and view a new icon without the newicon patch (on older systems).

Neither of these problems existed before installing BB3/BB4.

Perhaps I should not have deleted that line from te startup sequence?

Oh, and Im running PowerIcons patch too. I am only using standard 256 colour icons, but the colours are not correct unless I use the PowerIcon patch.

The PowerIcons patch slows down the system though, is there any other way of correctly displaying 256 colours icons? Surely WB should be able to do this itself?

ANY help would be appreciated.
 
Format the hard drive and install AOS3.9 from scratch without these "garbage".
 
BB3 and BB4 are definitely not garbage!!! That statement is really shity towards all the devs and people working for extra patches for all of us! It Just needs some caution when installing. Especially BB4 is work in development!
It's not strange that BB4 haven't told ya to alter your S-S since it doesn't have any module that needs to be loaded prior SetPatch.
Apart from that, BB3 is a well made installation script that works just fine. BB4 is still on development (I dunno what version of it you have. For example I have 3 different versions of BoingBang4.lha on my hard disk) so it depends on what version you installed anyway.
You clearly don't state what real Kickstart you have (do you have a custom Kick 3.9 - since from your sentence: "Well, these custom KS 3.9 roms must have BB3 and BB4 built in" so I deleted the entire loadmodules line", it seems that you do) so unless you just state exactly what your system is I don't know how we can gief more help :)
I haven't yet installed BB4 since it's in development, but never had issues with BB3 in the past either on A600 or A1200.

Gulliver may know a bit more though.
 
stachu100 - I have spent over 15 hours setting this up - formatting and starting again is simply a stupid suggestion, no offence. :)

Im afraid I cant tell you much about the custom KS roms - I didnt make them, I merely purchased them as A4000 KS 3.9 roms.

Thats why I was surprised that they appeared to have BB3 (at least) in them.

As a starting point, can you please post that loadmodule line from your SS (since you have boingbag 3 installed) and I will see if that fixes the problem.
 
@mfilos my friend,

As far as I know @abraXXious is using custom ROM. And in my opinion this is an issue.

EDIT:
Just saw post above, but anyhow custom ROM is an issue in my opinion. Please use standard KS33.1 and you can install AOS3.9+BB1+BB2+BB3+BB4.
BB3 and BB4 are not official - so you might have a problem, it's normal.
 
Last edited:
@abraXXious
Since you have custom kickstart ROMS, then the "AmigaOS ROM Update" is probably on them too so it's safe for:
- Renaming "Devs:AmigaOS ROM Update" to something else
- commenting your SetPatch line and instead...
- Using the following line: " C:SetPatch NOROMUPDATE QUIET

Using the LoadModule command with the new Modules will only bring errors in case the speciffic module you're trying to load is already burned into the Eprom.
As Stanislaw correctly said:
- Either you will use a standard 3.1 ROM and load whatever the hell you want via LoadModule/BlizKick/Deneb's Flash/ACA's maprom etc, or...
- Use your custom kick 3.9 without loading the extra modules.

I can't give you my own 3.9 Module declaration cause in my A1200 my own burned 3.9 ROM so no LoadModule, and in my A600 i have my own custom 3.9 ROM loaded as a file via MapRom so again... no LoadModule in there as well
 
Mfilos is right,

If your loading the modules into ram, then you need to alter setpatch to NOROMUPDATE.

Also, I thought you had a deneb?
If so, then why mess with startup, just throw the modules into the deneb.

I have no problems with BB3 or BB4.
I have been running them for atleast 8 months now fine.

Im even using the so called buggy graphics.library without issue.
Both my A1200 and A600 and loving it.

I did have an issue with BB2 ROM Update on A4000 though, but thats a documented problem.
 
Hi guys, thanks for the help.

I am running Setpatch NOROMUPDATE QUIET - have been from the word go.

BUT, I then have Blizkick kicking the ks rom image into fast ram - C:Blizkick KICKFILE * MODULE MoveVBR RamLibStack CPUCARD QUIET

This loads the kickstart from Rom into ram with the two modules - MoveVBR and RamLibStack. But I had this in place before installing boingbag 3/4 so this cannot be the problem.

Running SysInfo, I can see that my resident libs/devs are:

Kickstart 45.59
Graphics.library 40.24
Intuition 40.85
68040.library 44.2
Icon.library 46.4
Datatypes.library 44.47
Cybergraphx.libarry 41.4 - which is odd as Im using P96, must be an emulation layer

scsi.device 43.43

These all appear to the the up to date libs/devices.

Oh, and I fixed the RawBInfo problem... I can now drag and drop and save all icons.... you will laugh when I tell you what it was. I had lowered the priority to -1 so it didnt steal cpu time from more important task..... such as DoomAttack. :) Apparently it idoes not like having it priority changed.

So, the only problem I have left with this entire system is when I right click on a volume and choose format - I get an intuition lock up.

Everything else - rename, delete, information, copy etc etc all function fine.

Strange though that the format command works fine from the icon.
Any ideas?

---------- Post added at 21:54 ---------- Previous post was at 21:47 ----------

I just commented out Blizkick and cold rebooted. I can tell NO difference in speed.... is there actually any difference to having the rom image in ram? And if so, how can you actually tell?!

If there is no point I will save myself a second boot my ditching Blizkick. Also, are there any worthwhile Blizkick modules (I have yet to find one)?

More than that, is there any decent Deneb modules? And can you load ks to fast using the Deneb? Is a second boot required?
 
Since you have a Deneb I'd say... use that instead! Everything in Deneb doesn't require a reboot since it's loading them too early :)
You can use almost every BlizKick Module into Deneb's flash and will use them like you were using BlizKick.
 
Cooliez, so you are saying there is no point kicking the rom image to ram? I cannot see any difference in speed... but everywhere it says it is supposed to be faster... even running the intuition test in AmiGod there appears to be no difference!
 
Cooliez, so you are saying there is no point kicking the rom image to ram? I cannot see any difference in speed... but everywhere it says it is supposed to be faster... even running the intuition test in AmiGod there appears to be no difference!



Plus you can throw all usb modules into deneb and have USB on boot, ;).
Deneb is an awesome bit of kit.

I honestly dont understand the need to put kickstart into ram.
I personally think its only useful for kicking custom KS's.
 
My advice based on this and the other related threads:

Run Scout or SysInfo and check if exec.library is in chipram. Re-locating it to fastram will definitely make a noticeable improvement. Common ways to do it include BlizKick (LocalFast module) or (my preference) MuMove4K + MuFastZero.

Since you have a DENEB, and an accelerator which makes use of BlizKick, I'd reinstall the standard 3.1 ROM so you have something to revert back to for testing purposes.

Download the mmulib package, read the docs thoroughly, ditch the Commodore 68040.library for the one included in the package, and use the included tools like mufastrom, mufastexec, etc.

With regard to BB3, modifying ROM contents, etc - for best results, you really should read the docs for every patch being applied, and take a systematic approach changing things one at a time while noting the effects. Installing a zillion patches at once is bound to cause problems.

Here's a basic idea of what I generally run, quoted from a recent amiga.org post. I don't have stability issues, in fact my A2000 with problematic hardware (TekMagic 2060 and Delfina) often runs days without a reboot.

Added or replaced in ROM (as modules, burned/blizkicked ROM image, etc):

exec_44.1
tlsfmem
console.device_44.10
ram_handler_44.24
shell_45.27
mathffp.library (from the HSMathLibs package)
mathieeesingbas.library (from the HSMathLibs package)
mumove4k
ChkInts
PowerWindows_BKPatch
NoClick
FixGetMsg
SpeedyIDE (use on your A1200 if IDEFix doesn't work with your CF card)
Romfixes

Most this stuff is available in the BlizKick and Remus archives, and I imagine some on Gulliver's site as well.

Ran from startup-sequence:

mumove4k (if not already in rom)
mufastzero (autovector remapper, also remaps exec and expansion.library, if run with mumove4k)
mufastrom
cmq060
taglife
env-handler

Additionally with non-RTG systems:

FBlit (needs careful configuration)
FScreen (only fun for periodic tinkering)
FText
BlazeWCP

Other miscellaneous bits:

AutoUpdateWB
WarpDT
PowerWindowsNG
IconBeFast
PowerIcons
 
LOl, tried installing that MMUlib "package".... its great! I can actually watch pixel by pixel my icons getting drawn on screen!

It slowed my system down to maybe 10% of original speed. Time for an uninstall...
 
Then you've done something wrong or haven't read the docs. Again, the shotgun approach when patching AOS is a really bad idea.
 
I simply installed MULibs with all the preset settings - how can that be doing anything wrong?! I didint even have a chance to do anything - at ALL! :)

---------- Post added at 11:44 ---------- Previous post was at 11:43 ----------

Oh, and it was the MULib version of 68040.library that was causing the problem. Replace it with the original and the system is fast again.
 
I simply installed MULibs with all the preset settings - how can that be doing anything wrong?! I didint even have a chance to do anything - at ALL! :)


Did you revert back to the original ROM, and start from scratch on a basic OS install? Or did you simply run the mmulib installer on a patched system with a custom ROM, without any clue as to what most of your installed patches are doing? The latter is really bad practice, it's no wonder it didn't work. If you're too lazy to start over, you'll need to RTFM and install by hand.
 
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