Command & Conquer 4: Tiberian Twilight, a true phenomenon!

Zetr0

Ya' Like it Retr0?
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ouch.... thats some bad remarks...

sounds like an unforgivable shovel-ware title from EA
 

Shoonay

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Maybe not crap, but definitely... not Command and Conquer.
The new method of setting up your base and building units is just... :censored: :censored: :censored: :censored: :censored: !!!
 

Templar

In Finem Vobis Videtur De Christiana
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As usual GameSpot's scores...
whatever.gif
 

tokyoracer

(Not actually from Tokyo).
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This 'was' the only franchise that EA had taken over which they didn't fail at (Renegade wasn't great IMHO). That is until now.

Westwood, come back please! :(
 

Shoonay

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Renegade was cr4ppee imho... :roll:
The first C&C game was incredible for it's time, you really felt the power when playing as any of those two.
Tiberian Sun was pretty good too, introduced a slightly different engine (an unoptimized one that lagz even on todays computers :LOL:) and some cool stuff, but wasn't that epic in terms of story.
The third one (plus the expansion) is my favorite, it's simply epic, great movies, Jennifer Morrison, great acting, Jennifer Morrison, great graphics, Jennifer Morrison, awesome level design, Jennifer Morrison, great story taking us to the past and future, Jennifer Morrison, intense action, Jennifer Morrison giving orders, fun, Jennifer Morrison being all proud and happy when we do something good, shooting, blasting, ION cannon blast, Jennifer Morrison, a 3rd unlockable hidden "race" with it's own missions... omg, I think it's been almost a year since I played it, think I'm going to try it again.
Oh, this was suppose to be about the 4th game...
So, now the gameplay (up to the 2nd mission, it hurts so much I need to have long brakes between play) looks like this:
- we see a grid at the start of the mission, we can "summon" our main walking building, we can choose from 3 types of it.
- click the grid, the building lands and awaits for out orders.
- walk over to the area which we need to recover
- unpack
- build 1 missile turret
- build 1 garrisonable tower
- build 3 soldier units
- garrison them
- get them out of there, walk north in search of a tiberium crystal that can upgrade our main building
- gather the crystal, get back to base
- click on a few upgrades

... this is where I stopped, I know that this is the 2nd training mission, but... omg, that hurts... and gets bored after 5 clicks.

Summary: the game takes advantage more from the new interface, then the main action screen, all we do is click on build/unpack/upgrade... :(
 

tokyoracer

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C&C Sole Survivor? That's one I havn't seen before...

Got all the others though apart from C&C 3 add-on and Dune 2000.

Banshee still kicks it's arse well and truely:

untitled-5.jpg


Sorry but I think it's just a tad better then Turrican too. :ninja:
 
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rkauer

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Hard to choose! I love Dune & sequel, Turrican series & Banshee!

Plus a lot of other Amiga games, of course. ;)
 

Seaside

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Sole Survivor was a commercial failure. Basically it was one vs one match - designed for online gaming.

Each player chooses one vehicle or one soldier and must capture certain flags and buildings.

Major crap. I bought it then only to have it.
 
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Firthy2002

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I've got C&C The First Decade boxset and Red Alert 1 & 2, but have not had the time to play any of them yet!
 

AndyLandy

Acceleration!
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Will these games run on my OCS Amigas, or do I need AGA?

:run:
 
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