Fixing a Pandora handheld!

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d0pefish

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Hey guys,

Long time no thread, so here's a little (little being the operative word here ;)) something I've been working on lately :)

Recently I bought a faulty OpenPandora games console from a fellow on EAB, and it had the two classic faults that many first-batch Pandoras have - a purple-tinting LCD screen (faulty LCD ribbon cable) and a bad analog "nub" (joystick) which wasn't registering any movement.

So I decided to buy it and fix it as it was a good price and I felt I could tackle this repair project. :)

I recently lost my beloved PSP slim in a burglary, and it left a bit of a gap as I used to love playing all the SNES/MegaDrive games on it along with many other emulators.

I've known about the OpenPandora since it was announced years ago, and just had to jump at the chance to own one!

What's awesome is that the faults are covered under warranty, but there can be a long backlog at times waiting for repairs as the team are always very busy. After a few email exchanges with EvilDragon (the nice guy from Germany who builds and repairs Pandoras) he very kindly agreed to send me some replacement parts so I could attempt the repair myself. Since he was kind enough to give them to me at no cost, I sent the team a donation as a way of saying thanks :)

Since the faults began surfacing with the Pandora consoles, the team worked with their suppliers to improve the component quality and prevent further premature faults. New Pandoras are built with these new-batch parts which are of a higher quality and seem less susceptible to failing (so far).

I managed to get a new batch LCD ribbon and analog nubs:


So, the first thing I tackled was the nubs. These are assembled on small PCB "discs" which are butted up to the mainboard and surface-mount soldered, so the trick is separating the two boards.

This is normally done with "SMD shim", but a 0.05mm feeler gauge did the trick:


The gauge is carefully slid into the gap underneath the nub, and heat is applied to a joint with a soldering iron. As the joint melts, the gauge is carefully moved into the molten solder to separate the boards. This was repeated until all joints were separated, and the nubs could be removed from the mainboard. As you can see, with care and patience, this can be done with no damage to the delicate board:


The pads were cleaned up with wick and flux, the new nubs placed onto the board, and soldered into place:


The next step was to replace the faulty LCD cable. This was a very involved and delicate procedure, but is well documented in an excellent video by EvilDragon himself on YouTube. Here you can see where I was desoldering the speakers from the old cable:


I also had a brand new case/chassis ready for the Pandora to freshen it up a bit. The old one had a loose hinge, wobbly shoulder buttons, and a few hairline cracks. I'm pleased to report the new chassis set has fixed all of these issues - it's like a brand new console :) Well worth the £25 or so it cost.


Now the Pandora is restored to its former glory and ready for action! :drinkin::thumbsup2:


I now have an awesome replacement for my stolen PSP :) Can't wait to get this baby loaded up with some Amiga games and other emulators!

Cheers for looking :)
 
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Fantastic stuff Dopefish! that's a great piece of work right there!

John
 
Awesome and detailed fix :)
Thanks for sharing it my friend \o/
 
Super work Dale! As usual mate :D
 
You da man Dale :thumbsup:

Awesome work :)

Steve.
 
Thankyou guys :)

I've only had time to check out the GBA, SNES and MegaDrive emulators on the Pandora, but they're brilliant and run at full speed on most of the games I've tried! :D A feature of the console is the ability to overclock the CPU when necessary (it's a very scalable ARM chip) but I haven't tried this yet :)

The sound is great! It was nice to listen to game soundtracks and Amiga modules on last night.

What I'm most impressed with is how the console can switch the LCD's hardware vertical refresh rate to either 50 or 60Hz to match the refresh rate of your emulator - this means tear-free emulation across the board which should be perfect for Amiga stuff! :)

I'll get some more pictures soon when I try out new stuff :)
 
Excellent repair job! I was tempted to buy RedBaron's (his name on the gp32x forums) pandora myself but I already have a couple of functional ones. I am actually glad I didnt because I would have not been up to the taks of repairing it.
 
wow! Stelalr job mate! And to see a Pandora in bits all over Amibay Photo Booth is :drool:

I'm still waiting for my Pandora, I hope to have it one day soon! The Emulation for many machines is supposed to be awesome.
 
Very nice repair! Kudos to you for stepping up and fixing it yourself. :) I actually ordered a spare LCD cable when I purchased my Pandora. It's nice to have the parts on hand if anything goes wrong.

I like my Pandora quite a bit but it has definitely been a little more difficult getting some of the software to run than I thought it would. This is mostly due to a lack of documentation for much of the software. The C64 emulator does not have a fully working keymap for the keyboard. You cannot type an asterisk without modifying the keymap. :( This is a very important character for the C64. I plan on making a full keymap for that emulator that matches the Pandora's keymap.

Heather
 
Nicely done Dale, I actually got a PSP off here recently, funny enough also with an analog fault but it appears to be a fault with the onboard sensor and not the analog nub itself. If you feel upto the job of possibly repairing it and having yourself another PSP again then give me a shout. :)
 
Superb! If you've got these sort of skills, and the inclination, I'm sure the Pandora team would love it if you could help out... It's a bit of a shame, but it seems you need to be an engineer to be happy with the first batch :D
 
Many thanks guys, I'm really pleased with how well it works now :D

@Heather: Thanks! :) I'd love to try a copy of your keymap if you finish it! C64 games are one of the things I plan on playing on this thing :)

@chiark: Must say it did cross my mind that I could probably handle helping the team with occasional repairs... :) Yeah, it looks like the first batch was a little rough round the edges, but at least they seem to be doing their best to make good all the affected ones. The quality of the new parts, especially the case, is noticeably higher than the ones they replaced, so I think they've been tweaking things as they went along and noticed stuff :)

---------- Post added at 21:36 ---------- Previous post was at 21:35 ----------

Nicely done Dale, I actually got a PSP off here recently, funny enough also with an analog fault but it appears to be a fault with the onboard sensor and not the analog nub itself. If you feel upto the job of possibly repairing it and having yourself another PSP again then give me a shout. :)

Cheers bud, and thanks for the kind offer - may investigate that at some point. I still have my PSP charger, which is great because it fits the Pandora (intentionally!) :D
 
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