Greetings from Denmark!

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Odin

New member
Joined
Jan 21, 2016
Posts
15
Country
Denmark
Region
Ølstykke
Hi everybody!

Long time lurker, first time poster.

As the headline reveals, I'm from Denmark.

Like most here, I grew up with Commodore computers. I started getting into programming and graphics quite early and wrote my first crude games on the Commodore 64 in BASIC and COMAL80 around age 9. I made the jump to the Amiga when somebody brought an A500 to the rogue after-school computer club that my math teacher had set up in the school basement. Three things were shown: Another World, Shadow of the Beast and Budbrain Megademo. I was completely blown away and started doing awful demos in collaboration with a few friends before I got my own Amiga at age 13.

For half a decade, all my time was spent messing around with demoscene stuff, tracker music in ProTracker and OctaMed, as well as graphics and animation in Deluxe Paint. I loved the Amiga so much, I was one of the four people who went out and bought a CDTV, costing me every morsel of dough I'd saved up, and after the massive flop of that machine, I went ahead and bought a CD32 (Come on, ask me for stock tips!)
Due to crippling nostalgia, I have managed to keep my Amigas to this day, but after enough poor purchase decisions, I finally switched to PC in 1994, getting a 486 DX2/66Mhz.

As with the Amiga, it was the games that sold me on the PC - in this case, Day of the Tentacle and Doom. Doom and Doom II ended up consuming an endless amount of time as I started building my own WADs and finally total conversions. As Doom fell out of fashion, I carried on, but also got into more modern 3D games, which kicked off my interest in the hardware side of things. Together with a small group of friends I started tinkering with overclocking and pushing hardware as far as I could. In the mid-nineties, there were no commerically available solutions for that sort of thing, and we were learning as we went along. We started taking apart mini-fridges to harvest Peltier elements to cool down CPUs and jerry-rigged PSUs together to provide enough power for our haphazard cooling solutions. We even experimented with running systems in a fishtank filled with cooking oil as a passive coolant.

The whole thing kicked into high gear when I got my first 3D accelerator - a Matrox Mystique - which ended up getting dumped like a hot potato once a friend brought over an Orchid Righteous Voodoo 1 card a few months later to show me Tomb Raider. Barely able to fathom the mipmapped goodness coming out of that card, I ended up selling my Mystique right then and there to get myself a Voodoo 1. For a few years, I ran a rigorous upgrade schedule, usually replacing major parts of my system once a year. In the mid nineties to early 2000s, even six month jumps in processing speed and graphics accelerators were -tangible-.

As I reluctantly got dragged into adulthood, I never lost the passion for hardware; it just shifted to consoles for a while due to time constraints. However, it was when I started viewing a bunch of Lazy Game Reviews episodes as comfort food around 2013 during a particularly bad year, that my heart started racing for old computer hardware once again. I started bringing my discarded boards and cards out of storage, picking up bits and pieces here and there to build myself a small, but potent arsenal of capable machines to run my favourite games of yesteryear.

...Which brings me to your doorstep, where I humbly bid you all hello and hope you'll take me into your fold.

Kind regards,

- Odin
 
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