Never expected them to release this in a billion years, here's hoping they do it justice as its a fun platform that was way ahead of its time. The classic white still looks the best but its got no autofire controllers, doh!
Konami has announced the latest in the slew of shrunk-down retro consoles, the TurboGrafx-16 Mini. Six games have been announced so far for the system, which will be released in Japan as the PC Engine Mini and in Europe as the PC Engine Core Grafx. It’ll have two USB ports for controllers and support a five-way multiplayer adapter.
The games announced so far are:
- R-Type
- New Adventure Island
- Ninja Spirit
- Ys Book I & II
- Dungeon Explorer
- Alien Crush
The original PC Engine was designed by Hudson and manufactured by NEC. It was released in Japan in 1987, and the US-focused TurboGrafx-16 followed in 1989. The PC Engine did pretty well in Japan but the TurboGrafx-16 failed to make much impact in the US.
Konami was one of the biggest supporters of the platform and ultimately acquired Hudson, meaning the mini console shouldn’t have much trouble securing a strong lineup of software. No word on how many games there will be in total, though, nor on pricing or a release date. Konami says that information will come soon.
https://www.theverge.com/2019/6/11/18662198/turbografx-16-mini-console-announced-konami
Before we start guessing games and making wishlists its seems likely that what was licensed for the Wii/U should be in the first draft and that included:
Air Zonk
Alien Crush
Battle Chopper (Wii U only)
Battle Lode Runner
Blazing Lazers
Bloody Wolf (delisted on March 1, 2012)
Bomberman '93
Bomberman '94
Bomberman: Panic Bomber (Wii U only)
Bonk 3: Bonk's Big Adventure
Bonk's Adventure
Bonk's Revenge
Bravoman
Break In
Castlevania: Rondo of Blood
Chase H.Q.
Chew Man Fu
China Warrior
Cho Aniki
Cratermaze
Dead Moon
Detana!! TwinBee
Devil's Crush
Digital Champ: Battle Boxing
Double Dungeons
Dragon Spirit
Dragon's Curse
Drop Off (delisted on March 1, 2012)
Dungeon Explorer
Fighting Street
Final Soldier
Galaga '90
Gate of Thunder
Gradius (Wii U only)
Gradius II: Gofer no Yabou
Image Fight (Wii U only)
Image Fight II (Wii U only)
J.J. & Jeff
Legend of Hero Tonma
Lords of Thunder
Military Madness
Monster Lair
Moto Roader
Necromancer (Wii U only) (Untranslated JRPG)
Neutopia
Neutopia II
New Adventure Island
Ninja Spirit
Ordyne
Power Golf
Psychosis
R-Type
Riot Zone
Salamander (Wii U only) (same basic game as NES Life Force)
Samurai Ghost
Shockman
Silent Debuggers (delisted on March 1, 2012)
SimEarth: The Living Planet (delisted in July 2017)
Soldier Blade
Splatterhouse
Star Parodier (delisted in March 2014)
Street Fighter II: Champion Edition
Super Air Zonk: Rockabilly-Paradise
Super Star Soldier
The Dynastic Hero
Victory Run
Vigilante
World Class Baseball
World Sports Competition
Ys Book I & II
First impression:
A first look at the TurboGrafx-16 Mini, which was announced earlier this week, has gone up thanks to mock-ups being available at E3, giving a first impression of the three console variations set to launch in Japan, Europe, and North America respectively.
As you might know, the PC Engine was also sold overseas as the PC Engine Core Grafx in Europe, and the TurboGrafx-16 in North America, and all three variations are set to be sold to their respective regions. While it’s called ‘mini’, each of them are actually around 85% of the original size, as it would lose some authenticity if it were even smaller. Meanwhile, the controllers stay the originally size as the original versions.
Interface-wise, the controllers use USB ports, and the output requires an HDMI cable. While the power switch is sliding-type like the original
https://www.siliconera.com/2019/06/14/a-first-look-at-the-turbografx-16-mini-from-e3-2019/
The official site:
https://www.konami.com/games/pcemini/us/en/
States "*Featured games are in English" which means import titles are guaranteed.
More here:
https://www.eurogamer.net/articles/2019-06-12-konami-unveils-a-mini-turbografx-16-console
Article for those that don't know what the heck a PCE is in the first place:
https://www.nintendolife.com/news/2019/06/feature_the_making_of_the_pc_engine_the_8-bit_wonder_that_took_on_nintendo