How to setup a Roland MT-32 with the Amiga?

  • Thread starter Thread starter Templar
  • Start date Start date
  • Replies Replies 9
  • Views Views 8742

Templar

Sigillum Militum Xpisti
VIP
Joined
Aug 1, 2008
Posts
10,401
Country
Hellas
Region
Cydonea
There are a couple of games (Sierra's mostly) that utilize the Roland MT-32 MIDI synthesizer module. I've seen some videos playing music and sound from Roland MT-32 under Amiga, but I cannot find a guide what else do you have to connect and how to connect them correctly. As far as I have seen, only the Roland MT-32 will not work alone, am I right?

Anyone tried that combination?
 
I would imagine you will need a parallel/serial midi interface so that the amiga can connect to the mt-32... then just run said games with the midi option and enjoy
 
Last edited:
hi you need a midi interface and connect the midi out to midi in on the mt32
 
Thanks lads, I have already a Clarity 16 which has MIDI ports, so I suppose that this hardware is sufficient for that use?
 
yes that will do just fine Phantom
clarity midiOUT -> mt-32 midi-IN , that's how you connect them with a midi cable.
just find how the games use the mt-32 , some tooltype perhaps?


edit: LSD disk #5 has an easy to build midi interface:

2zfuc9h.jpg


HOW TO BUILD A MIDI INTERFACE FOR YOUR AMIGA

By Steve Stevens. Edited by PARASITE.


Parts List for MIDI Interface:
Qty. Item

5 5 pin 180 degree DIN jack (female)
1 Male DB 25 connector (plugs into serial port)
1 8-pin DIP socket (for 6N138)
1 14-pin DIP socket (for 74LS04)

5 220 Ohm 1/4 watt resistors
1 1k Ohm 1/4 watt resistor
1 180 Ohm 1/4 watt resistor

1 1N914 diode or equivalent
1 74LS04 IC Hex Inverter Buffer
1 Hewlett Packard 6N138 opto-isolator (or Sanyo PC 900 with
corresponding pinout changes)

Misc. wire, a box to put the stuff in, etc.

All in all this project is pretty easy to put together. See seperate
assembly picture on this disk.

The shematic should be fairly self-explanatory for anyone with a little
electronics experience. I hope it is.
I built the circuit on a small piece of perfboard and mounted it in a
black plastic box. The hardest part was drilling the holes for the DIN jacks
to mount in. I drilled a pilot hole with a regular drill and then enlarged
it with a rotary rasp that attached to my drill motor. It made nice round
holes and was fairly quick. The holes need to be 5/8 " in diameter.

This circuit has all the features of any other commercial MIDI interface
available for the Amiga, plus two more out jacks. These extra jacks are made
available for those folks with many keyboards (like me) who want to avoid
the mysterious and elusive MIDI delay problems. With three OUT jacks you
also may not need a separate MIDI-thru box. If you have only one synth that
you want to connect you may want to eliminate the other two jacks. Just
don't hook them up and they won't be there. Or, if you think you need one
more out jack you can hook up one more OUT jack by duplicating the out-jack
circuit and connecting it up to the sixth hex-inverter in the 74LS04. I
didn't include it because I didn't need it.
The one thing this interface doesn't have is a drum-sync port. I don't
have a drum machine so I didn't need one. If there is enough response I
will update the circuit with one.

One more thing, a dot at an intersection point is the indication that
there is an actual connection. When lines simply cross, there is no con-
nection.

This circuit works fine for me and was easy to build but I will take no
responsibility nor will I be held liable for anything wierd happening with
someone else's computer.

Altogether it cost about $8 in parts and a few hours of time to put
together. That's alot less than the $50 one's in the store.

I might give that a shot :D
 
Last edited:
I really don't know how to do that, I have a dozen of original Sierra adventure games, so they have to mention something in their manuals. Unless it's done automatically when you start the game.

---------- Post added at 19:56 ---------- Previous post was at 19:50 ----------

When you install the game into the HD, it gives you the option to choose MT-32 or Amiga native sound, that's what I found.
 
According to what is mentioned in that thread, it's possible to enable MT-32 sound even on some Amiga adventures that where not supported to play with MT-32 (?). Sounds really interesting stuff.
 
Last edited:
Back
Top Bottom