11 years?

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remember when we all enjoyed taking the **** out of CommodoreUSA...? we need another CommodoreUSA... someone with another ridiculously overpriced idea that misses the mark for retro enthusiasts and gamers on so many levels (I already have a PC which can emulate a C64, thanks...nice (pricey) case, though), just to spark interest and a little controversy :P

the fake Coleco Chameleon in a Jaguar case (yeah, that was ever going to pass with retro users...) never quite cut the mustard (they got caught out fairly early, really? ...you used a clear case for your FAKE prototype?!?)... and to be fair, while the Ouya got a lot of interest initially...it was kind of the 'Segway' of the video gaming world of the 2010s... (remember when the Segway was that great new idea that was going to change the way we ALL traveled? wasn't the Ouya going to change the way we gamed...or at least got our games? well..somebody got gamed...)

there just seems so little new going on... especially in the last 3-4 years..
 
Well, we have got Google's current attempt to take over the gaming industry with cloud gaming. The idea is far from new, and will never work with the current broadband infrastructure in most countries. It's also limited to the software they allow gamers to access, rather than our own collections. Something that never goes down well with gamers. Plus you are 100% reliant on the cloud servers being online. No offline play, meaning big brother is watching and logging everything you do, in Google's case for marketing and monitization. The only plus point ofr cloud gaming is zero piracy which is enticing for publishers. Horrible for game preservation moving forward..

I wouldn't say the retroscene has slowed down, it's just shifted focus a bit. With your examples it was 3rd party opportunists trying to cash in on the retro scene purely for greed and exploitation. But now it's the official IP owners finally realising the interest and released retro systems such as the SNES Mini. Some got it right, whereas some got it wrong.. Sony f.ex. Or the Switch, which is becoming a focal point for commercial retro gaming. The huge advantage they have is knowing their own systems fully and owning the IPs and copyrights from the start. I was against things like the Nintendo Mini systems to begin with because I just viewed it as cashing in, but changed my mind and now own a SNES mine. Great having a plug and play system that just works. One thing Nintendo do well is make things work easily and well from the outset.
 
I saw some friend post a pic of her kid now aged 12. I held her as a baby when I first met my spouse and it was the year or year after I got my first return to retro with the cd32. damn, time is brutal.
 
Apparently I joined in 2013. Pretty sure I've had another account prior to this one though. But I've never been a whole lot active. I've mostly used Amibay to look for hardware to buy, and my main interest has been the Amstrad CPC.

Facebook does seem to take over everything. I don't use Facebook and have no plans to start. But I am curious to know which Facebook group Justin is referring to when he says it's "a little more relaxed". I'm all in favor of any site that is "more relaxed". ;)

Personally I'm still sticking with IRC. That's where all my tracker buddies are, and nothing gets more cozy than IRC in my opinion.

I'm still making Amiga MOD music these days. Putting them on IndieGameMusic.com for hobby gamedevs, and actually selling quite a few licenses. Turns out, other platforms such as the Atari Jaguar also uses MOD files for music. I've also been doing some project work for an Amiga gamedev for the past many months (and remembered why I usually avoid project work).
 
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