bozzerbigd
Active member
Yep, tried back and for with a selection of Competition Pro and original CD32 pads. With and without your extender and 90 degree adaptors. It seems that Guardian CD32 is unplayable most disappointingly.
Something going on with the button mapping it seems! Red button is mapped to yellow and blue is mapped to red! From Guardian experience fast forward seems mapped to rewind etc. Photo of Xtreme Racing setup when red and blue were pushed for accelerate and fire weapon respectively! Also, blue seems cross wired as although it registers to yellow and accelerate it also fires weapon!Yep, tried back and for with a selection of Competition Pro and original CD32 pads. With and without your extender and 90 degree adaptors. It seems that Guardian CD32 is unplayable most disappointingly.
I'm not at home at the moment but I have the game. The Chaos Engine CD32 will likely suffer the same issues as Alien Breed Tower Assault CD32 (which I have tried). However, the issue with the blue button mapping on AB:TA will be more noticeable as it has a 'blue button for retreat mode' option whereas it's probably just a special weapon on Chaos Engine. Obviously games like Guardian CD32, ADoom and Xtreme Racing are the best to test this issue as they require multiple buttons and directly support the CD32 pad including the shoulder buttons. What is particularly troubling is the the 'reverse'/left shoulder button doesn't seem to be recognised properly at all. It caused AB:TA to lock up when I pushed it and it causes Guardian to glitch into the game menu rather than have the space ship reverse thrust like its supposed to. I could also try the CD32 CD player which also uses ALL the CD32 buttons on my return but I fear the result will be the same.Sorry, I'm being a bit confused: let's leave Xtreme Racing aside for a moment and try another game, say Chaos Engine or whatever you like. Does the switcher work correctly with those?
Ok, enjoy your holidays. Speak again.This week I'm on holidays, but next week I'll try to reproduce your issue. This adapter has seen limited testing, as I stated clearly in my first post, but it is surely working better than what you are experiencing.
Any thoughts? I notice there are jumpers present on the board. Do they change settings between a CD32 pad and standard 2-button Amiga joypad?This week I'm on holidays, but next week I'll try to reproduce your issue. This adapter has seen limited testing, as I stated clearly in my first post, but it is surely working better than what you are experiencing.
I assume the switcher design takes this into account? I don't pretend to know the differences between bank switching used on the MegaDrive pads and the CD32 serial scheme....the CD32 pad does use a serial scheme to report its buttons instead of a bank-switching setup.
Again, not at home right now to swap stuff around and retest, but the one switcher is directly plugged into the side of the CD32 console whereas my Big Box Amiga yes has the splitter plugged in on the end of an 9-pin extender. The Competition Pro/Official C= CD32 pads act in the same way regardless. I'll test again when I return. I'll also double check the jumpers.I have just managed to sort of reproduce the issue by using a low-quality extension cable. Whenever I use it, all sort of oddities will happen, including the CD32 going crazy when I press any direction on the D-Pad! This only happens when using (a reproduction of) the original controller, the switcher and the extension, it does not happen if I remove the cable (or use a good-quality one), the switcher or if I use my PSX adapter, even with the switcher inbetween, so it's a pretty precise combination. Don't ask me why this happens though, I have no idea (Added resistance of wires? Bad ground?).
Are you using any extension cable, by any chance?
Machine 1 - CD32I have just managed to sort of reproduce the issue by using a low-quality extension cable. Whenever I use it, all sort of oddities will happen, including the CD32 going crazy when I press any direction on the D-Pad! This only happens when using (a reproduction of) the original controller, the switcher and the extension, it does not happen if I remove the cable (or use a good-quality one), the switcher or if I use my PSX adapter, even with the switcher inbetween, so it's a pretty precise combination. Don't ask me why this happens though, I have no idea (Added resistance of wires? Bad ground?).
Are you using any extension cable, by any chance?