This is old Flowchart when I used make Space Invaders type game
There was one mistake in that flowchart is if player was facing the boss level then if he/she lose life then it should go back actions between end of level boss(so that he/she can continue fighting the boss) and if player beat the boss and then go on next level
It would be Perfect Flowchart
There was one mistake in that flowchart is if player was facing the boss level then if he/she lose life then it should go back actions between end of level boss(so that he/she can continue fighting the boss) and if player beat the boss and then go on next level
It would be Perfect Flowchart