Liquidream
New member
Hi all,
I consider myself a "Retro Game Developer", and have been into 8 & 16-bit computers for as long as I can remember.
My favourite computers are both the Amiga (I had a 600) and the C64 - good times!
I've always been a fan of Point & Click adventure games (particular ones by Lucasfilm Games and those by Ron Gilbert).
Through my love of these games, I recently developed SCUMM-8, an open-source version of the classic game engine, created using the (very limited) system specs of the PICO-8 Fantasy Console.
I hope to someday own a couple of original game boxes (specifically Monkey Island 1 & 2), to complete my journey.
Thanks for your time - see you around the boards,
Paul
https://www.liquidream.co.uk/
I consider myself a "Retro Game Developer", and have been into 8 & 16-bit computers for as long as I can remember.
My favourite computers are both the Amiga (I had a 600) and the C64 - good times!
I've always been a fan of Point & Click adventure games (particular ones by Lucasfilm Games and those by Ron Gilbert).
Through my love of these games, I recently developed SCUMM-8, an open-source version of the classic game engine, created using the (very limited) system specs of the PICO-8 Fantasy Console.
I hope to someday own a couple of original game boxes (specifically Monkey Island 1 & 2), to complete my journey.
Thanks for your time - see you around the boards,
Paul
https://www.liquidream.co.uk/