Lightwave benchmark for users with PPC, 060, PiStorm, Vampire accelerators

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klx300r

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Q over at Hold and Modify on YouTube just posted a Lightwave Raytrace Scene benchmark and I absolutely love this type of stuff so if you're interested please follow the link below to follow the simple steps to run the benchmark and post your results & system specs smil3dbd4e5e7563a.gif smil3dbd4e4c2e742.gif

Hold and Modify Lightwave3D Benchmark Raytrace Scene!

For those that don't want to watch the whole vid here's the quick setup:

1- File-Load Scene-Benchmarks folder-choose Raytrace scene
2- Camera Panel- set to low resolution- set to square pixels
3- click Render or hit F9

Q's system results:

A3000, Phase5-MKII (060@50), OS3.2.1- 52m24s
A1200, TF1260 (060@50)128MB, OS3.2.1-54m22s
A4000, BFG060 (rev6) 060@50, 128MB, OS3.2.1- 43m46s
A2500, PP&S (040@25), OS3.3.2.1- 2h2m8s
 
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A4000, CS-MKIII, 060@50 (Rev1), OS3.2.1- 47m21

A1200, TF1260, 060@50 (Rev1), OS3.2.1- 51m48
 
He does NOT compare with Vampire V4, nor PPC, nor PiStorm in the video when I watched it.
 
He does NOT compare with Vampire V4, nor PPC, nor PiStorm in the video when I watched it.
correct but in ‘my’ thread I’m including for PPC, Vampire, & Pi-Storm 😉👍 Lightwave runs on all the systems running AmigaOS.
 
Nice, will have to give this a try with my setup. I take it needs an FPU-equipped Amiga?
 
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A1200, M-Tec 030@50, 32MB Fast- 5h21m2s
Wow that is quite a difference between the 060 and 030, I did a similar comparison for my TF1230 review in the upcoming issue vs the 060, it is amazing how much more power you get from the 060 even without an FPU.
 
Cool stuff, but was there ever a lightwave supporting ppc?
No but the 68k worked fine on PPC machines up 4.1 Update 6 but after FE was released it broke something on the render screens only but the Layout and Modeler areas could still be used no problem. You can still render but you unfortunatley won't be able to see the final product.
 
from YouTube thread:

AmigaONE X5000/020-PPC-OS4.1FE- 3m27s
 
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I can't get the render screen to play nice to render the scene via LW but using Shell via ScreamerNet to render as per walkero over at amigans instructions:

AmigaONE X1000, PPC, OS4.1FE- 17m10s

BUT this is not comparing apple to apples though as per the steps from post 1but still cool to try.

To do so make sure your using v5, open Shell and type:

xx:xx/Lwsn.fp -3 scenes/benchmark/Raytrace.lws 0 0 (x is location of your Lightwave folder)
 
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Lightwave 3D was the reason I had to buy a PC back in the 90s. I can't use a Vampire or a Pi to reach anywhere near what any modern x86 PC can. Rendering is a very intensive task as we all know. My brand new A4000D Toaster in 1993 would occasionally crash after a week straight of rendering but back then we saved to TGA and just picked up the render where it left off. The same animations done today on one of my workstations would take minutes at most. The Amiga is the superior machine overall but for these linear computational grinds like rendering the brute force approach of the PC wins.
 
Amiga 1200, PiStorm32 with Raspberry Pi3a+ (March 10/23 firmware), Amiga OS3.2.2

5m59sec
 
A4000, BFG060 68060@50 (rev 5), 128MB, WB3.2.2.1- 44m43s

Compaq AP550 Dual 1Ghz PIII: 1m15s
 
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