Old Skool Cracker

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XXX/TALENT

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Hi its been a very long time since i got the c64 out....During mid 80s-90s I was in one of the biggest cracking group ..First
I was in Hotline,then formed my own group called Talent and then finally moved onto a group called Legend...We use to extract games from tape or cartridge
and put them onto disk...We had our own intros and trainer menus....Some of our releases had our own built in fast loader for those multi file games....Managed to get hold of an Expert cartridge now which is the best cartridge ever for the c64 and its main use is the machine code monitor for programming...
 
I can’t believe people are still coding demos on the c64. I’m still in touch with The Meanteam but they are not doing much… I think STE’86 is still doing the odd bit of graphics
 
Welcome

I used to do the exact same thing with my loading from tape trilogic expert cart ( the only cart the time that could get past Delta’s anti cart protection ) but only for my mates at school and on tape ( 13/14 at school and couldn’t afford a disc drive ) .

I used to take the protection out. Edited the loading pictures. Edit the trilogic fast loader to load pictures & music while loading the game. I even modified the in game music if there was space in ram to add “Micro Rhythm” drum instruments.

I moved over to the amiga 500, action replay and devpac but lost interest when i was age of going out 😏
 
Welcome

I used to do the exact same thing with my loading from tape trilogic expert cart ( the only cart the time that could get past Delta’s anti cart protection ) but only for my mates at school and on tape ( 13/14 at school and couldn’t afford a disc drive ) .

I used to take the protection out. Edited the loading pictures. Edit the trilogic fast loader to load pictures & music while loading the game. I even modified the in game music if there was space in ram to add “Micro Rhythm” drum instruments.

I moved over to the amiga 500, action replay and devpac but lost interest when i was age of going out 😏
Were you in a cracking group? If so which one were you in… The way I cracked delta was by coding a routine that loaded the game into memory and then it save to disc. There was a routine for cartridge which I bypassed and it worked 100%.. The first Delta I had was all there but there were no sound effects or music coded by the awesome Rob Hubbard. After I quit cracking group I ended up doing Pirate Radio on weekends and also dj-ing all night long in nightclubs…But now I’m just chilling out taking it easy….
 
No cracking group. Saved up for the c64 reference manual and learned it all on my own.

Fabulous book. I did write a program in asm for the local video rental shop i used large sprites for the scrolling text and a few pics on rotation with film info etc the owner could edit like latest rentals and top 10 etc.

I really started out on my dragon 32 in 1982 but reached the limits of that machine rather quickly. The c64 was awesome in comparison. I fell in love with the vic and raster interrupts
 
You might be able to answer this as I’m starting to learn 6502 again and I wrote a small routine to get rid of top and bottom border…. Why do you have to leave 00 in address $3fff? Any other number can make it look like chars in the border… So what does $3fff actually do apart from keeping border clear when you add 00 to remove top and bottom borders

I have recently bought the reference manual again as I saw it in a second hand shop… only cost me £5 and it looks new…..
 
The last byte of the gfx bank ($3fff for bank 0) is repeatedly displayed in the open-border area.
Many old demos took advantage of it and displayed text/gfx by changing it every line.
I suggest you check out csdb.dk, every demo ever released is there and they have a great coder forum where you'll get quick answers for everything.

I was also a member of a few (internationally unknown) groups in the late 80's and finally joined The Force in the early 90's.
Only did a few cracks, I mainly coded intros.
 
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