Sony closes Psygnosis

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However, it was felt that by focusing our investment plans on other Studios that are currently working on exciting new projects, we would be in a stronger position to offer the best possible content for our consumers.


Yeah, nice one Sony, close one of the most proven and innovative studios you have and focus on some more of the normal dribble the industry regularly pumps out these days... :picard
 
When gaming had it soul and now Sony have destroy it :censored::censored::censored::mad:

Hope you dont regert it Sony when PS 4 Flopped then you only yourself to Blame!
 
Yeah, with companies like Sony doing this and EA buying everyone out, destroying franchises left right and centre, piling on DRM and digital distribution on the up-rise, the future of gaming is looking pretty bleak indeed.


I say let the larger companies run themselves into the floor and let's start supporting indy devs :thumbsup: They at least seem to know what gaming is really about.

With any luck, some of the devs at Sony Liverpool will start a new company. :D
 
I think Sony has actually proven they support innovative gaming to the max.
There's obviously something we don't see going on and the studio has only been doing Wipeout and F1 racing for the past 11 years, so innovative is not the word I'd use. It was not Psygnosis anymore.

It's the prerogative of the internet to get all upset and blindly sprout :censored:, but come on. How about a little research first, eh guys?

Anyway, this is the second thread on this subject here :p
 
When gaming had it soul and now Sony have destroy it :censored::censored::censored:

Hope you dont regert it Sony when PS 4 Flopped then you only yourself to Blame!

Well, can't hardly blame Sony for taking cost cutting measurements. Gaming have lost its soul years and years ago when games went from small to large productions. Money need to be recouped and if you take a chance you might end up belly up - so most produce after the same boring tired and told.

They have done f1 and wipeout titles since they become a sony studio. hardly any "soul". While those are good titles, i miss the Amiga psygnosis and not the modern one.
 
Point well taken but they have a good track record prior. Who's to say they just haven't been given the support they needed to come up with anything worthwhile. It's only since they've been in Sony's hands they havent managed anything new... Anyone remember Rollcage?
 
I say let the larger companies run themselves into the floor and let's start supporting indy devs :thumbsup: They at least seem to know what gaming is really about.

With any luck, some of the devs at Sony Liverpool will start a new company. :D

Thats essentially what I've been doing the last two years.
Tired of the so called quality triple A titles that come out from EA and such.
Now I mostly buy through different download services, or direct from the dev company through PayPal if possible, focusing on smaller and indie devs.

And I'm having a great time with these games.
 
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Thats essentially what I've been doing the last two years.
Tired of the so called quality triple A titles that come out from EA and such.
Now I mostly buy through different download services, or direct from the dev company through PayPal if possible, focusing on smaller and indie devs.

IMO there are plenty of AAA titles that are great games, without relying on a franchise. In general, the Modern Warfares and Gears of Wars (and what not) make money for the riskyer titles. Unfortunately some of the big publishers (EA, Activision) either don't do that or back the wrong project.

There is a small number of indie titles that are really good, but it's 1-10 to shovelware :(

Just like back in the Amiga days :thumbsup2:
 
It all comes down to what you like really, but IMO, and I know this has been said plenty before but MW and Gears are just over-polished versions of the same FPS that's been done to death in the last 10 years, starting with Half-life and Halo. Not a ton has changed about MW since COD4, Gears is really just Halo in another setting with a few new weapons. It's only a matter of time before everyone else starts getting tired of the same old thing and everyone has to take a risk and change it up or the safer money-makers wont be money-makers much longer. What seems to be happening today is that the money from money-makers is going to make more safe money-makers than anything else. :lol:

Mass Effect 1 shook things up a bit, new paradigm crossing FPS with games like KOTOR, and was refreshing for its day. It was IMO a good example of a risk paying off and one of relatively few games this gen I can actually say I enjoyed enough to see through to completion.
 
It all comes down to what you like really, but IMO, and I know this has been said plenty before but MW and Gears are just over-polished versions of the same FPS that's been done to death in the last 10 years, starting with Half-life and Halo. Not a ton has changed about MW since COD4, Gears is really just Halo in another setting with a few new weapons. It's only a matter of time before everyone else starts getting tired of the same old thing and everyone has to take a risk and change it up or the safer money-makers wont be money-makers much longer. What seems to be happening today is that the money from money-makers is going to make more safe money-makers than anything else. :lol:

Mass Effect 1 shook things up a bit, new paradigm crossing FPS with games like KOTOR, and was refreshing for its day. It was IMO a good example of a risk paying off and one of relatively few games this gen I can actually say I enjoyed enough to see through to completion.

That's what I was trying to get across :lol: I was trying to say that the safe bets make money to put into riskyer titles, but that most publishers unfortunately just keep reinvesting in the boring safe games. Sony and Ubisoft are among the ones that actually back other stuff than modern warfare and the likes.

In short: I think we agree :)

Sent from my iPad using Tapatalk HD
 
Argh... Bye-bye Wipeout + innovative game design. :( Seriously what the hell Sony?! I remember when you were cool? Remember the 90's? Why can't you be more like the 90's Sony we all fondly loved? :dry:

It all comes down to what you like really, but IMO, and I know this has been said plenty before but MW and Gears are just over-polished versions of the same FPS that's been done to death in the last 10 years, starting with Half-life and Halo. Not a ton has changed about MW since COD4, Gears is really just Halo in another setting with a few new weapons. It's only a matter of time before everyone else starts getting tired of the same old thing and everyone has to take a risk and change it up or the safer money-makers wont be money-makers much longer. What seems to be happening today is that the money from money-makers is going to make more safe money-makers than anything else. :lol:

Mass Effect 1 shook things up a bit, new paradigm crossing FPS with games like KOTOR, and was refreshing for its day. It was IMO a good example of a risk paying off and one of relatively few games this gen I can actually say I enjoyed enough to see through to completion.

+1 CoD seem to have picked up that sigma that the Halo and Gears have dropped. Great news for Halo and Gears fans but not so good if you was a fan of the old CoD games. Although gameplay has become somewhat over complicated and over hyped anyway adding very little new to each game each year other then making it overly complicated.
For those who don't know, CoD has some of the most horrific gamer communities I have ever come accross. If it isn't people playing it way too much it's always mic spamming 8 year olds and in semi-rare cases, cheaters. I havn't touched CoD games since Modern Warfare 2 (didn't buy it mind) but from what I can tell it's gotten 100x worse since then and MW2 was bad as it was! This is the main reason I avoid that game in the same way I avoid getting a tutonic plague. Although it doesn't bother me anyway as I refuse to pay for XB Live. :)

Anyway back on topic.... I would love to say that i'd boycott Sony but since they own such a vast array of things in pretty much all aspects of media, it would be very difficult. :sigh:
 
IMO there are plenty of AAA titles that are great games, without relying on a franchise. In general, the Modern Warfares and Gears of Wars (and what not) make money for the riskyer titles. Unfortunately some of the big publishers (EA, Activision) either don't do that or back the wrong project.

There is a small number of indie titles that are really good, but it's 1-10 to shovelware :(

Just like back in the Amiga days :thumbsup2:

Sure there is good stuff, no doubt!
I'm kinda dissapointed though with some recent purchases (Diablo 3 and Mass Effect 3 come to mind).
If I buy an indie game for anywhere from $2-$20 (decently researched so I miss the obvious crap ones) I'm going to have some distraction for an hour here and there, maybe totalling a couple of weekends.

I guess I'm just in a "retro phase" lately where more simplistic, in a sense cleaner games (pick up and play for 30 mins, put down), where you have just a handful of parameters or mostly controller skills to get you through are satisfying. :cool:
 
Argh... Bye-bye Wipeout + innovative game design. :(

[snip]

I would love to say that i'd boycott Sony but since they own such a vast array of things in pretty much all aspects of media, it would be very difficult. :sigh:

Again, innovative game design - no, Wipeout yes.

Obviously, if they had been innovative game designers and had release numerous successful new ip's over the years, then they wouldn't have been shut down. The fact is they haven't. They may even have been where Rage was just before Nintendo sold them; Stagnating and falling apart.

---------- Post added at 09:45 ---------- Previous post was at 09:43 ----------

I guess I'm just in a "retro phase" lately where more simplistic, in a sense cleaner games (pick up and play for 30 mins, put down), where you have just a handful of parameters or mostly controller skills to get you through are satisfying. :cool:

That's also my fav genre at the moment (along with jrpg's), and I was actually thinking Rayman Origins, when I wrote that post. AAA, yet retro. AAA, yet pixel art! AAA, yet very awesome :cool:
 
Argh... Bye-bye Wipeout + innovative game design. :(

[snip]

I would love to say that i'd boycott Sony but since they own such a vast array of things in pretty much all aspects of media, it would be very difficult. :sigh:

Again, innovative game design - no, Wipeout yes.

Obviously, if they had been innovative game designers and had release numerous successful new ip's over the years, then they wouldn't have been shut down. The fact is they haven't. They may even have been where Rage was just before Nintendo sold them; Stagnating and falling apart.

---------- Post added at 09:45 ---------- Previous post was at 09:43 ----------

I guess I'm just in a "retro phase" lately where more simplistic, in a sense cleaner games (pick up and play for 30 mins, put down), where you have just a handful of parameters or mostly controller skills to get you through are satisfying. :cool:

I was thinking Rayman Origins when I wrote that post. AAA, yet retro. AAA, yet very awesome :cool:
Don't forget Rare, although in that case Nintendo really made them shine. However when MicroShaft bought them out they were soon but forgotten.
 
Don't forget Rare, although in that case Nintendo really made them shine. However when MicroShaft bought them out they were soon but forgotten.

Actually my point was, that Rare was already falling apart, which is why Nintendo sold them in the first place. M$ just made it even worse.
 
It all comes down to what you like really, but IMO, and I know this has been said plenty before but MW and Gears are just over-polished versions of the same FPS that's been done to death in the last 10 years, starting with Half-life and Halo. Not a ton has changed about MW since COD4, Gears is really just Halo in another setting with a few new weapons. It's only a matter of time before everyone else starts getting tired of the same old thing and everyone has to take a risk and change it up or the safer money-makers wont be money-makers much longer. What seems to be happening today is that the money from money-makers is going to make more safe money-makers than anything else. :lol:

Mass Effect 1 shook things up a bit, new paradigm crossing FPS with games like KOTOR, and was refreshing for its day. It was IMO a good example of a risk paying off and one of relatively few games this gen I can actually say I enjoyed enough to see through to completion.

That's what I was trying to get across :lol: I was trying to say that the safe bets make money to put into riskyer titles, but that most publishers unfortunately just keep reinvesting in the boring safe games. Sony and Ubisoft are among the ones that actually back other stuff than modern warfare and the likes.

In short: I think we agree :)

Sent from my iPad using Tapatalk HD


Sorry must have misread your post a little :lol: :thumbsup:

---------- Post added at 11:05 ---------- Previous post was at 10:55 ----------

Don't forget Rare, although in that case Nintendo really made them shine. However when MicroShaft bought them out they were soon but forgotten.

Actually my point was, that Rare was already falling apart, which is why Nintendo sold them in the first place. M$ just made it even worse.


I think you wrote Rage in your previous post when you meant Rare... hence the confusion ;)

I did some testing for Rage in Warrington before they went bust, they were great guys and decent devs, though they never had anything that was a massive success, it's a shame they fell flat. A number of unsuccessful games (namely David Beckham Soccer) saw them dissolved as I understand it. They were responsible for the awesome Incoming on the Dreamcast.

When the Digital Image Design (F22: Air Dominance Fighter) team joined them (I believe Rage bought them) for Eurofighter Typhoon (not to be confused with EF2000) I got to work with them for a couple of weeks in my mid teens.

Great Days! :thumbsup:
 
Did any members of staff remain there after Psygnosis got bought out? Be cool to hear their stories.

Shame.
 
When Psygnosis was initially bought, I believe they became Sony Studio Liverpool. I always assumed they stayed together, but just got a name change and were then working under direction of Sony.
 
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