The guy who did the Outrun Arcade conversion to Amiga is now doing a Megadrive (Genesis) Sonic to Amiga Conversion

  • Thread starter Thread starter Boing-ball
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YES! This is what I'm talking about. The skills to program efficiently around hardware limitations is what is being lost, because these kids now-a-days just wastefully throw more CPU, GPU and RAM at the problem as a base requirements at their inefficient code. Stock Amiga 1200 was a cool goal, but he's going after the base A500 1MB? The balls! :-)

Respect for this young grasshopper keeping these valuable efficiency programming skills sharp.
 
He also does not supply any rom files etc, so I would assume there's no harm, no foul (y)
 
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