Recently I bought a TF330 equiped with a gold top 68030RC50 cpu.
Its a magnificent piece of hardware and everything is working fine.
I came across an issue with two games, Cannon Fodder v2.0 and Alien Breed. I don't know if its a WHDload or a hardware issue since there is a way to make both of these load and work fine.
Most of the time I used to load the games from iGame so I didn't have this issue. Lately I made a "best" game collection and stored them on a different partition executing them the normal way (clicking on their icon).
So here's the deal....
If I boot the CD32 and go and execute cannon fodder (same for alien breed), it loads fine. It loads fine everytime I run it after the initial run. But, if before that I open a text file like a readme or a manual of the cannon fodder game, close it and then try to run the game, the whdload banner does not show up and finally the console reboots.
Now, if I successfully run the game initially and then try to open it's manual or some other document file that came with it, the console also reboots. Same goes for alien breed but no other game that I loaded this way (not with a launcher but opening the window and executing it).
I suspect this is some kind of memory conflict between tha WHDLoad and Multiview (the viewer of the document files).
Also to mention that I tried executing the game from the system partition, with or without the MMULibs installed, with and without MMU enabled in the WHDLoad.prefs. Always the same behaviour.
Has anyone else encountered something like this? Can someone try to reproduce it?
I have no other issue whatsoever with the (recapped) system, either with other games or these two if launched the first time around. Every memory test i tried (for hours) passes successfuly.
Its a magnificent piece of hardware and everything is working fine.
I came across an issue with two games, Cannon Fodder v2.0 and Alien Breed. I don't know if its a WHDload or a hardware issue since there is a way to make both of these load and work fine.
Most of the time I used to load the games from iGame so I didn't have this issue. Lately I made a "best" game collection and stored them on a different partition executing them the normal way (clicking on their icon).
So here's the deal....
If I boot the CD32 and go and execute cannon fodder (same for alien breed), it loads fine. It loads fine everytime I run it after the initial run. But, if before that I open a text file like a readme or a manual of the cannon fodder game, close it and then try to run the game, the whdload banner does not show up and finally the console reboots.
Now, if I successfully run the game initially and then try to open it's manual or some other document file that came with it, the console also reboots. Same goes for alien breed but no other game that I loaded this way (not with a launcher but opening the window and executing it).
I suspect this is some kind of memory conflict between tha WHDLoad and Multiview (the viewer of the document files).
Also to mention that I tried executing the game from the system partition, with or without the MMULibs installed, with and without MMU enabled in the WHDLoad.prefs. Always the same behaviour.
Has anyone else encountered something like this? Can someone try to reproduce it?
I have no other issue whatsoever with the (recapped) system, either with other games or these two if launched the first time around. Every memory test i tried (for hours) passes successfuly.
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