Your proudest programming achievement?

Well, a good few years ago I was heavily into the dial in text based MUG (multi user game) known as "Avalon". I started playing it using "Term" on the amiga. Found it was a bit of a disadvantage having to type everything all the time, especially when in combat.

So I wrote my own terminal emulator using AMOS (of all things). Did the job nicely, with loads of macro support (including variables), adjustable menus, keyword highlighting, scroll back editor, keyboard shortcuts, compass movement commands mapped to the keypad, text capture, phone call cost calculator etc.

Unfortunately AMOS isn't really designed for large amounts of text work on screen (more graphics/game orientated), but it was fast enough to cope with line speeds at the time. It was also the first (and thinking about it - only) program other people actually used and gave me a few monitory donations for as well - I was very chuffed at that, especially as I was unemployed at the time. :D

Then line speeds got faster, then it went onto the internet - and my program wasn't really fast enough, and also had to be hacked to use "telser" for internet support. Started rewriting it in C - but after spending ages sorted out an odd bug in my send/receive routine, alternative full blown workbench native apps came out (I think zmud was one of them?) making my effort pretty much redundant. :(

Still - dug out the app/code recently and realised just how much time and effort I put into it, the kind only really possible when you haven't a normal job to contend with. :D

I remember zmud - used that to play at Purgatory and Virtual Sun for many months, I was always amazed how people can type (and read) so fast... Then came World of Warcraft and I'm always amazed how people can be .. so stupid (in game that is)

---------- Post added at 04:21 ---------- Previous post was at 04:09 ----------

Planetary atmospheres radiative transfer code in FORTRAN 77!

And the Most Obscure Yet Frighteningly Serious Programming Project Award goes to.... orb85750!
 
My first Hello World greeting in Java :D
 
What was your proudest or most memorable programming achievement?

For someone who does development as a job, the proudest moment is hard to recall. Earliest found memories are managing to type in software in the c64 manual and changing them to do other stuff. Then making text adventures from scratch. spending hours writing the script and zero planning the programming didn't always result in greatness. But I had barley started at school at that time.

In modern times I have to say making stuff work in AVR has been really rewarding. I have a soft spot for making physical stuff happened with programming. so when I get time I'll sink my head into automation.
 
I think mine is probably the version of Lunar Lander that I coded on my PC using the inbuilt QBasic, all self-taught without looking at any books :)
 
Retro: assembler map routine stuff in blitz 2 :D

Today: graph database and html 5 development platform :)

Future: Proper AI :lol:

Sent from my iPhone using Tapatalk
 
Back in 90`S

I code Amos pro when I doing World Cup Drawn for 32 Teams splitting into 8 Groups using Arrays and there was no internet back then as all I did was writing down on paper things out and in the end....I got it right....

Then I did what you called Result Simulation go on to win the world cup :)

It was quite tough to program and I still got it on Amiga Disk :)

Secondly... I remember when I did my own Basic Word processing program for my Mom that she can type it out and print out and send letter to me when we were distance family(mean far apart!) :)

Thirdly....I made my own Breakout(I even draw my own Fonts for titles screen:thumbsup:) game, 2D Car game, Space Invaders and some other :)

Good Old days eh? :D
 
well... not so much programming achievement as a total project achievement that also included a bit of coding even though it is made with flash and director, which helped make the development easier:

http://archive.assembly.org/2004/browser-demo/governmentro-by-mukasmarts

It is a browser demo. Though only top 3 get prices, finishing fourth in Assembly demo party is still definitely an achievement I will remember forever. The mere memory of the moment they played it on the bigscreen, I´ll never forget it. I had to hold on tight to not to faint out and drop from the upper floor crowd seat :)

Oh if only I had the time to make more of something like this.
 
I was very proud to hear that my program "ADF-Blitzer" is still being used by many Amiga users - after more than a decade:thumbsup:.
 
I was very proud to hear that my program "ADF-Blitzer" is still being used by many Amiga users - after more than a decade:thumbsup:.


thank you Etze, i still use your excellent program, in fact i used it this morning:thumbsup:.

so thanks again

Justin
 
Back in 90`S

I code Amos pro when I doing World Cup Drawn for 32 Teams splitting into 8 Groups using Arrays and there was no internet back then as all I did was writing down on paper things out and in the end....I got it right....

Then I did what you called Result Simulation go on to win the world cup :)

It was quite tough to program and I still got it on Amiga Disk :)

Secondly... I remember when I did my own Basic Word processing program for my Mom that she can type it out and print out and send letter to me when we were distance family(mean far apart!) :)

Thirdly....I made my own Breakout(I even draw my own Fonts for titles screen:thumbsup:) game, 2D Car game, Space Invaders and some other :)

Good Old days eh? :D

For your Breakout game, did you manage to solve the weird collision problems that can happen when the ball is moving fairly quickly?

It always drove me mad when I tried it, until I figured to update the ball position and collision-check more than once per frame.

Still probably not the best solution, but it worked!
 
Just got one of my favourite "demoeffect", plane deformation, working on javascript + HTML5 canvas. Great to get demoeffects de-mystified. This one got me puzzled back in the days.

http://paradise.untergrund.net/tmp/roinat/plane_deformation.htm

canvas.png
 
For those that don't know, I used to be an industrial chemist in the lubricants and chemicals industry. My programming moment was on my C64 when I wrote a database program for storing recipes and trial blends.

Just don't ask me to try and re-write that program nowadays! :lol:
 
Just got one of my favourite "demoeffect", plane deformation, working on javascript + HTML5 canvas. Great to get demoeffects de-mystified. This one got me puzzled back in the days.

Very nice! Great work! :thumbsup:
 
My proudest programming moments where at college..

Firstly writing an amiga style scroller in 320x200 gfx mode on a pc in turbo pascal... It looked quite good from what I can remember.

2nd was etiting a terminal login emulator, at a different college. It quite happily self replicated itself to other peoples .logout scripts, saves there username and passwords somewhere hidden and generally did all the things that you shouldnt of been doing at college :D

It didnt stay running for long, as after we had lots of passwords, including various teachers, we decided to delete the evidence :D
 
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