ACATune - adding it to startup-sequence

  • Thread starter Thread starter TroelsDK
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I thought ACATune was necessary only on KS 3.0 to activate the memory onboard. With KS 3.1 You don't necessarily need ACATune, but it's fully recommended to use it to gain extra performance :).
If the commandline mfilos suggested fails, try this (as posted before):
"ACATune >NIL: -maprom ** p -cache on -burst on"
 
Yep... and now your MapROM works just fine and Kickstart 3.0 was flashed to the special 1MB area for faster booting.

You're set and ready to go :)
 
Nice! Thanks for all your help guys :) :thumbsup:


However I seem to have a small problem with some AGA games in WHDLoad. I might as well continue in this thread....

ALNWO Lemming AGA - http://youtu.be/50X7umhrdw0
Deluxe galaga - http://youtu.be/E7Br6yNqww0

They work when playing via the set-up in WINuae...

And just to show you that other AGA games work:

Brian the lion - http://youtu.be/wTKvAwXR_WI
Chaos engine - http://youtu.be/2Wb8_gqzMkM
Lion king - http://youtu.be/0T3v52MK888

And also a video showing my DEVS folder:

http://youtu.be/_3y54mlDm0U


Any ideas? :(
 
I'd suggest to rename the partition name from "System Real" to plain "System".
 
I'd suggest to rename the partition name from "System Real" to plain "System".

Done :thumbsup:

Still same problem...




EDIT:

I have another 1200 with CWB setup and the excact same files in the device folder... Deluxe Galaga AGA is working on that one.... :huh:
 
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Do you still need the patch rom? adding * after kickrom bit?
I don't quite follow mate sorry.

You either use -maprom * or -maprom <kick_file>
Since TroelsDK is having Kickstart 3.0 ROMS he certainly needs to flash an 3.1 ROM in order for the RAM to appear correctly.

Yeh I have -maprom * <kickfile_file> on my A600. It patches rom (1MB) into memory and does something to it. Cant remember now set it up when ACA630 was released.
 
FOL mate "maprom * <kickfile>" is definitelly not a valid ACATune declaration AFAIK.
The only ones that I know are the
-maprom * (for 512KB Kickstart) or maprom ** (for 1MB Kickstart)
-maprom <kick_file> (flashing 256KB/512KB/1MB ROM file)
-option "p" after *,**,kick_file that patches the MapROM for RAM/RAD reset proof.

You can check every changelog on ACATune based on a ReadMe file that I have on my Dropbox here:
http://dl.dropbox.com/u/939939/ACATune/ACATune_ReadMe.txt

---------- Post added at 19:57 ---------- Previous post was at 19:52 ----------

TroelsDK;301159 Still same problem... [URL="http://postimage.org/image/8p0a7ejvr/" said:
IMG_0995.jpg
[/URL]


EDIT:

I have another 1200 with CWB setup and the excact same files in the device folder... Deluxe Galaga AGA is working on that one.... :huh:

It's odd indeed mate.
Have you tried booting Amiga without the ACATune declaration? (Put a semicolon ";" before the command to comment it out).
Just do it, turn off, then boot and try again. Does it work without ACATune?
Also what filesystem are you using and what scsi.device version?
 
-option "p" after *,**,kick_file that patches the MapROM for RAM/RAD reset proof.

You are correct, thats the one I was thinking of, :).
I never did get round to doing a complete guide, as there were alot of errors in the frst release of ACATune in regard to settings.
 
It's odd indeed mate.
Have you tried booting Amiga without the ACATune declaration? (Put a semicolon ";" before the command to comment it out).
Just do it, turn off, then boot and try again. Does it work without ACATune?

Thank God for safeboot-sequence!!! Almost messed up my working system...
I switched accelerator cards to test if they had anything to do with the problem... Added the ACATune line to startup sequence of the other a1200 but forgot to pu the actual ACATune program on the CF-card... "Boot fail" NOOOOOOOOOOOO! But managed to safe it :thumbsup:

Well other a1200 with ACA1231 and startup sequence line added boots Deluxe Galaga AGA perfect...

Initial a1200 now with GVP1230... same problem with Deluxe Galaga AGA...

When installing CWB Full I did everything asked. And then copied the kickstarts from the working system... Don't know what could be the cause of the problem..... :(

Also what filesystem are you using and what scsi.device version?

Tell me how to find it, and I'd gladly tell you :)
 
Is it possible that file got corrupted?
Try copying it from the working system to the non working system...

Is the MaxTransfer set properly on both systems? All volumes?

desiv
 
Is it possible that file got corrupted?
Try copying it from the working system to the non working system...

I have tried to copy all the working files from the device folder on the working system to the new one... no luck.

Is the MaxTransfer set properly on both systems? All volumes?

desiv

Sorry I have no idea how to check it?


GOD I'm an idiot :Doh: :lol:
 
Are you still having probs :lol:

You can check the max transfer rate when you are setting up the partitions of your hd/cf.

If you didn't change it when you installed classic wb you may need to start over :picard You could just change it on the fly and see if it works but i think it better to have a fresh start.

It should be 0x1fe000 and i think i changed mine in winaue hdtoolbox:) (You could just change it in wb hdtoolbox)
You must press enter when you change it to make it stick - Clicking out of the box is not enough. You need to change it for all partitions.
 
OK I've changed both partitions MaxTransfer to "0x1fe000"...

Still no luck... :unsure:

Edit:

Just went through the AGA games currently on the hard-drive:

Working: :arms

James Pond 3 AGA
Brian The Lion AGA
Chaos Engine 2 AGA
Lion King AGA
Dennis AGA
Zool AGA
Zool 2 AGA

Non-working: :banghead:

Deluxe Galaga AGA
ANWO Lemmings AGA
Aladdin AGA
Civilization AGA
Colonization AGA
Marvins Marvellous Adventures AGA
Pinball Fantasies AGA
Pinball Illusions AGA
Pinball Mania AGA
Worms Directors Cut AGA
 
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Max Transfer can affect data being written to the drive, so to be safe, I'd copy those files again, now that your maxtransfer is set properly...

desiv
 
Max Transfer can affect data being written to the drive, so to be safe, I'd copy those files again, now that your maxtransfer is set properly...

desiv

I think I'll start all over again this afternoon... Hopefully it will work this time... Will post here with results.
 
Max Transfer can affect data being written to the drive, so to be safe, I'd copy those files again, now that your maxtransfer is set properly...

desiv

I think I'll start all over again this afternoon... Hopefully it will work this time... Will post here with results.


:thumbsup: I think that is best, I had the same probs with max transfer last yr - some games worked + some didn't. Once I had a fresh start + altered max transfer right at the beginning during partitioning, everything worked fine after that :)
 
Ever since I set MaxTransfer to "0x1fe00" I can't access the CF-card from WinUAE :explode


Same problem with three different cards.... My working system boots up fine with it's CF-card in UAE so know it's not the usb-reader that's the problem...

I have set up WBC ADVSP in UAE, but when I add the CF-card only black screen..... :sos
 
Are you using winuae v 2.3.3 and running as admin (right click on winuae on your pc start-up menu)
 
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