inconsistencies...
inconsistencies...
hi, and thanks for your input
yeah, the problems I had regarding the screen took longer than actually modelling it! if it was, green, colour or monochrome. I did come to the conclusion that this version was indeed colour and that the previous versions I'd seen online (with 2 dials) was either green or mono. however, I'd actually doing the 3D for Viva Amiga, and they have asked me for a green screen image, so that's what I've done.
also, there is scanlines on the screen (and some scratches) but the angle and distance from the camera, means these aren't showing as well as maybe they should. I've already had a few other comments suggesting I need to make the scanlines more visible, so with these comments and ofc, yours, I will work on making them stand out more.
I think the image I used was up-res'd to 800x600, so I am thinking this is too high for a monitor of this age and type. so, I might play around with maybe a 640x480 (or even 320x240) hopefully, doing this will mean the scanlines are thicker, and therefore stand out more? maybe
I have attached a close-up image so you can see what they look like closer, definitely present, just not clear enough if seen further away.
actually, while you're here... some people have said that the screen is "too black" and needs to be greyer and less reflective, what are your views on these? do I have it about right or should I change it? I've never owned an XT machine, so I don't have the experience of hands-on, they only reference I could find were a few images from the net, and there's different lighting on them and other problems that make it difficult to judge.

thanks again for your comments, I really appreciate them as they help me make better objects and scenes, cheers.
regards,
mrP
inconsistencies...
here's what is to be the final version (I think, lol) of the XT PC machine and monitor, that I made in C4D.
View attachment 60990
regards,
mrP
That looks brilliant but there is one inconsistency; that is a Colour CGA monitor you've rendered with an MGA IBM logo.
The logo should be IBM blue on that monitor.
Ps, it needs some scan lines too as the dot pitch on those things was about .35mm iirc
hi, and thanks for your input
yeah, the problems I had regarding the screen took longer than actually modelling it! if it was, green, colour or monochrome. I did come to the conclusion that this version was indeed colour and that the previous versions I'd seen online (with 2 dials) was either green or mono. however, I'd actually doing the 3D for Viva Amiga, and they have asked me for a green screen image, so that's what I've done.
also, there is scanlines on the screen (and some scratches) but the angle and distance from the camera, means these aren't showing as well as maybe they should. I've already had a few other comments suggesting I need to make the scanlines more visible, so with these comments and ofc, yours, I will work on making them stand out more.
I think the image I used was up-res'd to 800x600, so I am thinking this is too high for a monitor of this age and type. so, I might play around with maybe a 640x480 (or even 320x240) hopefully, doing this will mean the scanlines are thicker, and therefore stand out more? maybe
I have attached a close-up image so you can see what they look like closer, definitely present, just not clear enough if seen further away.
actually, while you're here... some people have said that the screen is "too black" and needs to be greyer and less reflective, what are your views on these? do I have it about right or should I change it? I've never owned an XT machine, so I don't have the experience of hands-on, they only reference I could find were a few images from the net, and there's different lighting on them and other problems that make it difficult to judge.

thanks again for your comments, I really appreciate them as they help me make better objects and scenes, cheers.
regards,
mrP
Last edited:


