quake68k black screen with flashes, sound works.

  • Thread starter Thread starter Mendel
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Here is the startup sequence for the other card, where quake and doom both work:

Code:
; $VER: Startup-Sequence 45.4 (4.4.2001)
; Startup-Sequence for AmigaOS 3.9

; The following lines disable updating "scsi.device" for driver
; software where this could lead to failures. They also start
; IDEFix if installed.
;
; You can manually disable updating "scsi.device" by setting
; the environment variable "NOSCSIUPDATE" to something.

If EXISTS C:SquirrelSCSI
    C:SquirrelSCSI
EndIf

Set SCSIUpdate 1
If EXISTS C:IDEFix
    C:IDEFix
    Set SCSIUpdate 0
EndIf
If EXISTS SYS:Expansion/XSurfIDE
    Set SCSIUpdate 0
EndIf
If EXISTS SYS:Prefs/Env-Archive/NOSCSIUPDATE
    Set SCSIUpdate 0
EndIf
If $SCSIUpdate EQ 1
    SetPatch QUIET
Else
    SetPatch SKIPROMUPDATES "scsi.device" QUIET
EndIf
Unset SCSIUpdate

C:Version >NIL:
C:AddBuffers >NIL: DF0: 15
FailAt 21

C:MakeDir RAM:T RAM:Clipboards RAM:ENV RAM:ENV/Sys
C:Copy >NIL: ENVARC: RAM:ENV ALL NOREQ

Resident >NIL: C:Assign PURE
Resident >NIL: C:Execute PURE
Resident >NIL: C:SetEnv PURE REPLACE

Assign >NIL: ENV: RAM:ENV
Assign >NIL: T: RAM:T
Assign >NIL: CLIPS: RAM:Clipboards
Assign >NIL: REXX: S:
Assign >NIL: PRINTERS: DEVS:Printers
Assign >NIL: KEYMAPS: DEVS:Keymaps
Assign >NIL: LOCALE: SYS:Locale
Assign >NIL: LIBS: SYS:Classes ADD
Assign >NIL: HELP: LOCALE:Help DEFER

BindDrivers
C:Mount >NIL: DEVS:DOSDrivers/~(#?.info)

C:LoadMonDrvs

SetEnv Language "english"
SetEnv Workbench $Workbench
SetEnv Kickstart $Kickstart
UnSet Workbench
UnSet Kickstart

C:AddDataTypes REFRESH QUIET
C:IPrefs
C:ConClip

Path >NIL: RAM: C: SYS:Utilities SYS:Rexxc SYS:System S: SYS:Prefs SYS:WBStartup SYS:Tools SYS:Tools/Commodities

SYS:System/REXXMast >NIL:

IF EXISTS S:User-Startup
  Execute S:User-Startup
EndIF

Resident Execute REMOVE
Resident Assign REMOVE

C:LoadWB
EndCLI >NIL:


---------- Post added at 22:52 ---------- Previous post was at 22:49 ----------

Disabled cyberbugfix and fblit. Now it works!

I´ll try and enable one and then the other to see which one it was.

Thank you guys!

---------- Post added at 22:59 ---------- Previous post was at 22:52 ----------

cyberbugfix was the quilty one!
 
ah well, at least you know what it was now.


happy gaming!


i think its like the old oxypatcher john but for blizzards only.

i think it patches the fpu/mmu tables......................ahh i see,nice one steve.
 
I think it's discussed over at EAB in the CWB section, I ha to disable it to setup the Mediator on my A1200/A4000 :)
 
Nice problem solving experience, great community here :thumbsup:

I´d like to add that disabling cyberbugfix also seems to have fixed adoom not running as well.


Now this is getting real funny... like the revenge of the evil genie inside my amiga... but after testing both quake and adoom I try to start igame... and it doesn´t run anymore! :Doh: Talk about step forward and two steps backwards. Don´t even know at which point it stopped running, I did so many things today not running igame the whole day...

But that is a battle for another day and another thread! (will get some sleep first and then try to figure it out myself first)
 
IGame for CWB OS3.9 wont run in the screen mode you are using in the screeb shots, I guess when you ran it before you had the screen set at High Res Laced ;)

Switch back and hey presto, it'll work again.

If you want to keep at the lower screen Res with CWB OS3.9 you will need to change some settings or grab IGame & DOpus from CWB Full and copy them over the CWB 3.9 optimised versions :thumbsup:
 
Bascially cyberbugfix is crap, avoid running it at all costs. This is why it's no longer enabled by default in the ClassicWB packs.

FBlit and FText are fine.
 
IGame for CWB OS3.9 wont run in the screen mode you are using in the screeb shots, I guess when you ran it before you had the screen set at High Res Laced ;)

Switch back and hey presto, it'll work again.

And you´ve saved the day again :)

Just as a curiosity, I tried removing monitor drivers from devs/monitors and I can still run quake in pal, only thing that is different is I cant run ntsc mode and the resolutions are called like 640x512 interlaced and 320x256 instead of high res laced and low res and such.
 
i think this version of quake isent as good as clickbooms version,i cant beleive i just said that lol.


anyway whats fblit?
 
Where should I look for to find tweaks for quake? I´d like to try decreasing texture resolution and maybe try 2x2 pixel mode rather than making the screen size smaller... but don´t know how.
 
Where should I look for to find tweaks for quake? I´d like to try decreasing texture resolution and maybe try 2x2 pixel mode rather than making the screen size smaller... but don´t know how.




i only ever seen that sort of thing in clickbooms version.(texture resolutions)

as for tweaks and enhancements aminet has a few,although they dont seem to work on mine.
 
Hiya Roy,

I'm getting closer with my new port, got the main game screen to open for the first time today :)

As soon as it's running stable enough I'll send you a copy for testing :)
 
Hiya Roy,

I'm getting closer with my new port, got the main game screen to open for the first time today :)

As soon as it's running stable enough I'll send you a copy for testing :)


wow.yes please.:)


are you going to ask others as well?,it'll be great fun.:)
 
hey Supernova, any preliminary results as in will it do the magic and somehow run faster than the other versions on a 060? :whistle::thumbsup:
 
i dont use these programmes in my system so i had a look at what they do.



blazewcp=a cpu c2p routine
fblit=a screen blitter enhancement for speeding up screen redraws
ftext=works with fblit to speed up text redraws



im actually going to try these out they look interesting!!,mendel if i was you i wouldent remove these.they give a small boost to workbench and 3d games by the look of it.
 
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