The WORST Amiga game in your view?

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Sensible Soccer...pft...shame on you :thumbsdown: Oh well, forgot that everyone is free here to post his own opinion :D

Oh ehm...I have a few which are the worst games for me. No Excuses to mention only one...
 
... but Street fighter also is a good candidate to the throne.

I agree, the Amiga version was terrible! It couldn't compare to the Snes and Mega Drive versions... The 3DO version was pretty good too. Infact i think most fighting games on the Amiga were pretty poor.
 
Other than the aforementioned, I can call for Mortal Kombat (both versions), horrible control and lame choice of characters, spiced with lame graphics (compared to arcade version).
 
Good grief! This thread really is controversy-central, isn't it?

Sensi Soccer, Frontier, Lemmings? Some of the highest-rated miggy games in history!

I'm not convinced any of these games warrants the title of 'worst Amiga game', although I fully respect anyone's opinion to dislike them. From an academic perspective though, you can see why they were popular, even if they didn't float your boat. :roll:

No, you disagree with me? Fine here's my controversy: Xenon II. Sure, the music's great, but what else is there? You just scroll along and shoot things, forever going forwards. Occasionally you can put more weapons on your ship, so you can shoot even more things at once. :mad:
 
Rise of the Robots? Really is that the worst? I can think of a game with deserves this moniker then that Robots game. Atleast that had some cool graphics and a great intro, even if it was a slideshow.

My vote goes to: Top Banana.

In the wise words of Dr. Ian Malcolm, "That's one big pile of s**t".

I'm shaking my head with most every post. Top Banana was not a great game, but it had entertainment value. I think I recall getting it on a cover disk, and I recall it enough to remember that it wasn't that bad.

I could come up with ideas for worst game, but that would be because I played them without the instructions thus disliked them because I couldn't understand them. Like probably almost every plane simulator and submarine game. And back in the day they didn't dumb down games enough for people to just jump into them.
 
Guys, guys. The games you mention (with the possible exception of Rise of the Robots - that thing was an unplayable animated graphics demo) are poor, mediocre and/or overrated...

...ST ports by nature were almost ALWAYS pathetic, but this is to be expected from a simple port. I totally agree that games like Frontier (Flashback etc) were completely overrated (I thought Lemmings was very inventive at the time - first "save 'em up", and even though Gods and Xenon II were slow and boring, at least they were well executed with good gfx/sound)... but where are the truly terrible games?

For instance, Human Killing Machine. This game has WORSE playability than Rise of the Robots AND truly terrible graphics and sound (all the fighters have just TWO frames of animation for movement!!!). THIS is a terrible game with NO redeeming features at all. I challenge anyone to find a worse game.



Rise of the Robots? Really is that the worst? I can think of a game with deserves this moniker then that Robots game. Atleast that had some cool graphics and a great intro, even if it was a slideshow.

My vote goes to: Top Banana.

In the wise words of Dr. Ian Malcolm, "That's one big pile of s**t".

I'm shaking my head with most every post. Top Banana was not a great game, but it had entertainment value. I think I recall getting it on a cover disk, and I recall it enough to remember that it wasn't that bad.

I could come up with ideas for worst game, but that would be because I played them without the instructions thus disliked them because I couldn't understand them. Like probably almost every plane simulator and submarine game. And back in the day they didn't dumb down games enough for people to just jump into them.
 
Giana Sisters - moreso because it seems to go for crazy money...
Rise of the Robots!
 
Agreed.... Sensible Soccer...
Who was behind the hype of these mini micro morose men on green baize?
(KICK OFF2 was master of this genre!!)
8bit Baz
 
Mafdet and the Book of the Dead was pretty bad. As I recall, you can turn into a cat and run to the end of the game to complete it.
 
Agreed.... Sensible Soccer...
Who was behind the hype of these mini micro morose men on green baize?
(KICK OFF2 was master of this genre!!)
8bit Baz
I loved both. Kick off was a game of skill, and sensi was a frantic type of football game. Both kept me ( and in Sensi's case also my buddies) well entertained. Totally different games and audiences, if you ask me.

Played a shitload of afwul games, first title that comes to mind is Platoon.
And although i like the game, getting lost in the Mexican ruins for hours (literally) was no fun in Zak McKraken!!
 
Mmmmm some very controversial choices there......but maybe we are missing the difference between the most over-rated and worst game in Amiga History.......Based on what has been mentioned before from Classic Amiga era I would say both Outrun and Days of Thunder were the Worst Games ever on the Amiga, not because I did not get on with genre, but in my mind they were lazy cases of ports or programming.
 
Does anyone remember Flightpath 747 by Anco?

really , really , really bad game...

but the Amiga had lot of bad / poor quality games in the early years and i mean a lot.

....Lemmings? oh come on , its great!
 
I was wondering if there was a thread like this..

Trolls/Oscar.. Both had you running through levels being forced to collect garbage to progress. All Trolls really had going for it was the super slow AGA fade in/out from the title screen.

Plus any attempt at a "Zelda-Like" rpg that had "levels"
 
Second Streetfighter 2 - except for some serious disk swapping, there is no reason why a competent OCS/ECS Amiga conversion could be better than the PC Engine, Snes and Megadrive versions.

It would be higher resolution in that other 3, have more colours onscreen than the Megadrive version (EHB + Copper gradient), and look on par with the PC Engine and Snes versions. Speed of gameplay and responsiveness would be on par with the MD version, and better than the Snes and PC Engine version. Audio wise would have been only bettered by the Snes version (being better than the MD and PC Engine versions).

As disk space is not an economic concern as it was back then with cart space, more frames of animation, more sound samples and extras could have been included in the miggy version over the console versions.

Yessum, except for necessary disk swapping, it could have been the best version, save for the X68000, which an AGA version would have equaled.

A sloppy shovelware version was published that I sincerely hope they lost their pants on.
 
+1 for Rise of the Robots

After Burner (Activision)
and Kick Off
;)

The Shadow of the Beast(s)
were not bad, they were just too hard.
 
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