OUYA target hit

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i am actually not tremendously surprised, they are pretty much pre-selling Ouyas at most of the pledge levels and the $99 option (which has almost 50k left) would amount to almost $8M alone if (when) it sells out.

---------- Post added at 17:22 ---------- Previous post was at 17:11 ----------

Ouya’s Big Day

Yancey Strickler · July 11, 2012 · 45 comments

Yesterday a video game project called Ouya became the eighth project in Kickstarter history to raise more than a million dollars, and the fastest ever to do so. Ouya hit the total in just over eight hours, shattering the previous record. Here’s how long it took each million-dollar project to cross the threshold:

  1. OUYA — 8 hours and 22 minutes
  2. Double Fine Adventure — 17 hours and 30 minutes
  3. Pebble — 27 hours
  4. Wasteland 2 — 41 hours
  5. Shadowrun Returns — 7 days
  6. The Order of the Stick — 27 days, 5 hours
  7. Amanda Palmer — 27 days, 12 hours
  8. Elevation Dock — 57 days
http://www.kickstarter.com/blog/ouyas-big-day
 
Interesting quote:

In just 24 hours, 20,000 people bought an Ouya console — a product they had never heard of before yesterday. By way of comparison, Microsoft sold 326,000 Xbox 360 consoles in its first week after many millions of marketing dollars.

source
 
IMHO OUYA will do just fine even without XBMC in case it's not optimized or whatever on it... xbox needed it (and other replacement dashes) because the stock dashboard was insufficient for anything more that what ms wanted the users to do.
OUYA on the other hand already has a nice and customizable OS. All it needs is applications.
 
Interesting development. Tegra 3 doesn't have AC3 or DTS certification which means (even though the hardware supports it) it will have to do the audio decode in software or pass through to an external audio decoder. (Surround amplifier)
 
It's competing for the same spot beneath the flatscreen, regardless of what segment they may think they're targetting.

Casual gamers won't know about it at all, unless massive marketing takes place. Core gamers will just have the newest of their preferred brand. This leaves the small segment of hardcore gamers or fiddlers, that has one of each gaming platform so we don't miss out on anything - or simply have a 'statement' to make.
 
You'd be surprised how many of my friends who are "computer illiterate" now have a NAS and a media player (or smart TV).

In the UK, torrents + BBC iPlayer have revolutionised VoD making it almost the norm for the under 30 generation.
 
You'd be surprised how many of my friends who are "computer illiterate" now have a NAS and a media player (or smart TV).

In the UK, torrents + BBC iPlayer have revolutionised VoD making it almost the norm for the under 30 generation.

Really? I suspect they've all been helped by the near friend/family member that's literate. In any case, it doesn't make the Ouya any less obscure. It is a good point though.
 
I see the Ouya as the stepping stone to bigger things for Android in general. Its good to see someone have the balls to start the inevitable. Its more realistic to see the Ouya pretty much be a fiddle/curio machine for hardcore geeks, but once the big companies get a whiff of it, they'll copy. Samsung are already rumoured to be bringing out a "Games Console". It could very well be a similar product.

Then suddenly you have for the Gaming Console market what you have now for the mobile market. Diversity and choice for a single common platform. Its what The industry needs and its about time. No more "Exclusivity" for games I hope one day. With Android OS and ARM Tech, there is the potential to have a broad range of devices that offer gaming, not just "consoles" it can easily be included inside TV sets too (and is already starting to be).

So at some point you have a phone, a pad, a TV or even a good old "console" box to provide you with your gaming/entertainment needs, however you want without having to be attached to a specific box made by a specific company making specific (exclusive) games. Its gonna happen, and Ouya is just the start.
 
I just don't understand why the market needs it?
 
I just don't understand why the market needs it?
Because, as it stands, the console market consists pretty much entirely of three companies with their own platforms, and they control all access to devkits and documentation and software distribution. You can't make a game for a major console and sell it without their okay. This, hopefully, could start to change that.
 
this actually potentially resembles a shift in the whole dynamic to me.....Sega and Atari got out of the console market because they couldn't compete...

if a company can get into the market on a $1m investment we may see more of this...

every company can sell its own console...because it'll be about as much of a risk as selling thier own cellphone....they'll just need thier own appstore...
 
I see the Ouya as the stepping stone to bigger things for Android in general. Its good to see someone have the balls to start the inevitable. Its more realistic to see the Ouya pretty much be a fiddle/curio machine for hardcore geeks, but once the big companies get a whiff of it, they'll copy. Samsung are already rumoured to be bringing out a "Games Console". It could very well be a similar product.

Then suddenly you have for the Gaming Console market what you have now for the mobile market. Diversity and choice for a single common platform. Its what The industry needs and its about time. No more "Exclusivity" for games I hope one day. With Android OS and ARM Tech, there is the potential to have a broad range of devices that offer gaming, not just "consoles" it can easily be included inside TV sets too (and is already starting to be).

So at some point you have a phone, a pad, a TV or even a good old "console" box to provide you with your gaming/entertainment needs, however you want without having to be attached to a specific box made by a specific company making specific (exclusive) games. Its gonna happen, and Ouya is just the start.


+1 :thumbsup:
 
I sense a lot of anarchists not really thinking ahead here :p

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every company can sell its own console...because it'll be about as much of a risk as selling thier own cellphone....they'll just need thier own appstore...

*Shivers*

---------- Post added at 20:54 ---------- Previous post was at 20:52 ----------

Because, as it stands, the console market consists pretty much entirely of three companies with their own platforms, and they control all access to devkits and documentation and software distribution. You can't make a game for a major console and sell it without their okay. This, hopefully, could start to change that.

I just don't share the view that the Ouya will change that or that it's what the market needs. Sorry.

Developers think the segmented android market is a nightmare as is. I think widening that will be disastrous. There is a need for a baseline and there is a need for QA certification.
 
you don't have to be an anarchist to recognise the cheapness and disposability of electronics today....cheap consoles that play cheap games were probably inevitable....especially given the thousands of cheap android apps already out there....

they'll practically give you a console to sell you thier apps....this is pretty much the new model...
 
Tongue in cheek, mate ;)

I don't find that future appealing in any way, but enough trolling from me*.

I hope the Ouya is a success, and I'll probably get one if there are some exclusive games that I'd like to play, but I really hope that'll be the end of it. I think the approach is entirely wrong. Maybe their marketing and final business model will put them on the right path :)

* Disclaimer: I use the term trolling because I seem to be the only one with that opinion here, not because I'm atually trolling ;)
 
It's actually quite similar to the Amiga platform model in a lot of ways and that has got to be good thing, right?

:D
 
Its good to have an opinion and share it mate :)

Can't argue with that!

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It's actually quite similar to the Amiga platform model in a lot of ways and that has got to be good thing, right?

:D

Can't argue with that either :lol:
 
See you guys are just forgetting the main thing here are you going
to have fun with it!!!:lol:

Even back in the day for me specs were not what made me
buy a console or a computer it was price and did it have alot
of fun things to do and learn from..:thumbsup:


:coffee:
 
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