Wii U

  • Thread starter Thread starter AmiNeo
  • Start date Start date
  • Replies Replies 150
  • Views Views 3315
The 3DO was spot on, I wish it took off! Trip had good Vision. Too bad it cost WAAAY too much and got little support (the EA games were good for it though).
The 3DO was far from "spot on". It could have worked if Panasonic's marketing wasn't so foolish. Sony got it so right with the Playstation, it is an example of a commercial miracle. I still am baffled somewhat how they did so well from the start.
Shame the same thing can't be said for the PS3... Infact I think they have dropped the ball to the point of no return and could well be looking to be pulling out of the console race all together. TBH looking at the sort of stuff they did over the past few years, I can't help but think it would be deserved.
 
In my eyes it simply has to be upgradeable or it will never work.
With todays powerful hardware and scaling engines (id tech, Unreal engine, etc) it really doesn't have to be the issue it used to be. If you lock down the open platform, I think it leaves the door wide open for "inbetweeners" offering more (or less) powerful solutions and we'll be right back where we started, except there'll be a lot more choice and incompatibility issues, because it's cheaper to offer up a compatible clone.
Either a locked platform that you'll have to replace every year or a 'bus' box, with upgradeable cpu card, ram card, gfx card, and storage card. :thumbsup:

---------- Post added at 12:22 ---------- Previous post was at 12:21 ----------

The 3DO was far from "spot on". It could have worked if Panasonic's marketing wasn't so foolish. Sony got it so right with the Playstation, it is an example of a commercial miracle. I still am baffled somewhat how they did so well from the start.
Shame the same thing can't be said for the PS3... Infact I think they have dropped the ball to the point of no return and could well be looking to be pulling out of the console race all together. TBH from the sort of stuff they did over the past few years, rightfully so.

We're talking concept, not handling :)
 
@tokyo, I meant spot on in principle, not execution, as I said price was one of the problems, probably the biggest killer :D (edit, slk got there first)

@slk

You've actually got a good point, I was thinking more for the masses, but nothing stopping variants for us geeks! OK, I take back the standard fixed platform idea. Infact just look at the mobile market now with android, all sorts of different specced machines. Ok, they are all centered around similar hardware, but you have a constantly evolving range, where all software works. That should work with a multitude of different consoles made by different manufacturers too I guess. A bit like going into an Electronics store and choosing a Bluray player from a wall of maybe 10 different models all ranging in price. Or even going to Bilka (Asda equivalent in DK) and picking up the el cheapo no brand jobbie! :D
 
Infact just look at the mobile market now with android, all sorts of different specced machines. Ok, they are all centered around similar hardware, but you have a constantly evolving range, where all software works. That should work with a multitude of different consoles made by different manufacturers too I guess. A bit like going into an Electronics store and choosing a Bluray player from a wall of maybe 10 different models all ranging in price. Or even going to Bilka (Asda equivalent in DK) and picking up the el cheapo no brand jobbie! :D

I was thinking a bit more locked than that, but perhaps a certification is more in line with today's markets - like Sony is actually doing with their Playstation certified phones. The devil is in the middle ground. I think the platform needs to be locked down enough to be worthwhile, yet open enough to discourage multiple platforms. Sony, Microsoft, I am taking in clients... :lol:
 
I think it's possible that there may come a point where all console makers today will do a Sega and become software houses for the open source market. Consoles like the Ouya I can see taking the top spot once tech advances some more. If they keep trying to charge £50 a game and £400 for the consoles when systems like the Ouya start rivaling them in terms of power, people are going to take notice.
These days a PC with third gen i5 (with HD4000) could probably take on the likes of a 360 graphically without too much stress in most games and you can build one for around the cost of a 360 brand new. My HD3000 i3 can run Just cause 2 on better than medium settings. About on par with the 360s graphical settings for the same game. PCs also have more options in terms of games, and OS.
I'm sure in a further couple of generations, on chip graphics could even be putting low-mid end graphics cards like the nVidia GT550 to shame at the rate they're advancing.
Once the next gen systems are a couple of years old, tech will have advanced so much further, intels on chip graphics may even be able to give them a run for their money and smaller consoles like the Ouya will be sure to take advantage of all this.

The future is looking very bright for powerful low cost tech and open source IMO.
 
Anyway... how 'bout that Wii U?! :D

I'm especially looking forward to whatever Retro is cooking up, and the recent Zelda rumours are very interesting, to say the least. Dungeons the size of Hyrule Field in Ocarina of Time? Hundreds upon hundreds of developers working on it - Nintendo's biggest project to date? Colour me excited! Obviously they're going to shock us in some way - it won't look like the E3 tech demo, for one. Whatever art style they choose this time, it's on my list of must-haves.

Looking forward to November, and can't wait to see what other games are in the pipeline that third parties aren't telling us about yet - there are sure to be some surprises (and meltdowns - the Bayonetta 2 one was hilarious). As for claims of gimmicks, yeah a lot of lazy/terrible developers will just use it as a map and not be inventive in any way, but those who introduce new game elements on it will do some outstanding work. Take Zombie U, for example - trying to pick the lock on the gamepad while the television shows the oncoming horde - that's bound to increase tension and make you slip up! New ideas like this are very welcome. It's not as if we're going to be using standard dual-analogue controllers forever - eventually, something better will arrive. I'm glad Nintendo at least are trying new things - does anyone really want a third console with exactly the same control configuration as the other two? What's the point of that?

It's a Nintendo console so I'd be getting it anyway, but I don't think I've been this excited about the launch line-up software on Nintendo hardware before. Come on, November!
 
Never actually bothered with zelda myself. Tried a bit of the first one and twilight, but didn't really fancy either of them. Zombie U looks marvellous and Rayman Legends is just a must have for us Retro fans :) Funny thing is I never enjoyed Ninty's offerings very much, but 3rd party support looks decent.


Sent from my iPad using Tapatalk HD
 
Never actually bothered with zelda myself.

Heresy!

Tried a bit of the first one and twilight, but didn't really fancy either of them.

Twilight Princess started out very slow, which is a pain. Gets much better though. And the first one? Like, the original on NES?

Rayman Legends does look fantastic. I'm also interested in the Wii U version of Trine 2, hope to get that from the virtual store at launch :)
 
I think it's possible that there may come a point where all console makers today will do a Sega and become software houses for the open source market. Consoles like the Ouya I can see taking the top spot once tech advances some more. If they keep trying to charge £50 a game and £400 for the consoles when systems like the Ouya start rivaling them in terms of power, people are going to take notice.

The future is looking very bright for powerful low cost tech and open source IMO.

I agree, expect Sony & Nintendo to start porting their back-catalog over to Android/iPhone and getting out of the hardware business in the next few years. I think Microsoft will continue with a traditional hardware console the longest because they seem to like pushing a dead horse uphill :whistle:

In the future I think my gaming life will be divided between tablet/phone and some kind of low cost Android console/set-top box/Smart TV.

iOS and Android are the death of PC and Console Gaming
 
Last edited:
With any luck they will realise how sick of 3D games a lot of people are and release 2D consoles and make great games like they did in the 16 bit era.
 

Except no, they're really not. There's room for both - always have been.
That article is sensationalized and jumping to conclusions :).


---------- Post added at 07:50 ---------- Previous post was at 07:49 ----------

With any luck they will realise how sick of 3D games a lot of people are and release 2D consoles and make great games like they did in the 16 bit era.

Massive +1 :thumbsup:

Massively massive +1

Already starting to :)
 
i'm already seeing very limited demos with full price upgrades appearing more on Android now. its not all free anymore. It seems to be going more like iOS.
But why would a casual gamer (who makes up 85% of users) buy the full game when they can just try "the next free demo". Unless they are absolutely hooked (very few games ever got me that hooked).

And although the Ouya is advertised to work with "Free to play" its only referring to the initial download "free" versions, whatever that may be.
Ouya is almost certainly vapourware. It was a kickstarter project.

http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console
 
**Wooshing back to 1992** "Sonic on a Nintendo Console? Not likely"

Long-winded reply ahoy!

Nintendo is in a much stronger position than Sega was stepping into the next generation back then, and they're not going to make the mistake of continually releasing hardware as they did with Sega CD and the 32 X. Any hardware additions that Nintendo has been serious about pushing have done very well over the years - is it their fault if third parties didn't seem that interested in putting in the extra work in order to use Motion Plus? Of course, on the other hand, not every game needs that.

People have been predicting Nintendo's move to a software-only development house for years now, especially since Microsoft has entered the race, because how can the comparatively small Japanese company compete with such a large threat? After the poor performance of the GameCube (yet it sold only two million less than the XBox, iirc), everyone everywhere claimed that Nintendo as a hardware company was finished, that they were unable to compete in a new world of videogames filled with giants such as Microsoft and Sony.

Yet they had the foresight to adopt the Blue Ocean strategy and targeted the non-gamers with Wii, which became an immediate success. Sony reacted by developing a half-assed effort, the Sixaxis, ridding the Dual Shock of rumble with Phil Harrison making the mistake of claiming rumble to be a "last generation feature" - except everyone could smell the desperation coming from Sony in waves. Eventually they could no longer ignore the Wii's success and they got rid of Sixaxis, brought back rumble, and released Move, while Microsoft jumped at the chance to develop a technology that had previously been offered to Nintendo - but who had turned it down.

Then there's the DS. When it was announced, and the PSP was announced, that was it for many - Nintendo were doomed again. How could that ugly piece of grey weirdness compete with the slick Sony device? The GBA had done well, but Sony's entry into the handheld market surely meant the end of Nintendo's bread and butter there - coming strong out of the gate with the success of the PS2 behind it, the third parties were on Sony's side. Man, even Nintendo fans doubted the DS would sell much even if the PSP wasn't releasing soon. But as we all know, the DS went on to sell gangbusters and the PSP managed to sell just under half. Sony tried again with Vita this generation, with a larger, nicer screen, and it's bombing, hard. Meanwhile the 3DS is managing to sell more units faster than even the DS... which was certainly no slouch in that area.

Nintendo typically sells it's hardware at a profit, which means all those millions of consoles plus all the software they have developed that continue to sell year on year (such as Mario Kart Wii, with 32 million units sold) has given Nintendo a huge amount of money to sit on. Sony has been imploding over the last few years, with many of their key businesses failing. They have so many products and divisions that their focus is split, forcing various employee reshuffling and serious internal restructuring. Nintendo on the other hand has only one focus - gaming. And they are masters of their craft, both in their innovative hardware design and their ingenious software. And they are ready to admit when they've made mistakes - when the 3DS failed to take off as they had anticipated, they cut the price so that they were no longer making a profit on the hardware, publicly apologised, got rid of the bonuses and cut employee pay on many of the higher-ups who were responsible for the flagging sales. Would Sony or Microsoft have done that? I think not.

Nintendo has shown that they are not afraid to think outside the box and take risks - when their home console business was threatened by the arrival of the gargantuan Microsoft and the resulting reduction in sales of the GameCube, they took an enormous risk by not developing the Revolution with next generation hardware, but continued to use GameCube hardware, just with higher clock rates. Does anyone remember the meltdowns when the Wii Remote was announced? The reaction of most was to claim that Nintendo's days in the hardware business were done, especially further down the line when it was revealed just how weak the hardware was. That combined with the strangeness of the DS up against the slick new Sony challenger in the PSP meant everyone left, right and centre were forecasting Nintendo's doom.

We all know how that worked out, with Sony and Microsoft struggling to play catch-up. To sum up Nintendo's philosophy on gaming and their role in it, back before the launch of the GameCube (iirc) Howard Lincoln was asked that if the GameCube failed, would Nintendo ever bow out of the hardware business and become a third-party software house working on Sony systems? Lincoln replied that Nintendo would never allow Sony to become the de facto standard. I do not believe their philosophy has changed - it would take a monumental disaster for Nintendo to leave the hardware race. In a time of huge iOS and Android successes, many predicted the end of the handheld, yet the 3DS has sold more at this early point in it's lifetime than it's predecessor has. What one hardware model (or series of model that uses the same hardware) that runs Android has sold more than 152 million units?

The reality is that Nintendo is important to hardware, and as long as they want to control the user interface in their games, hardware will be important to Nintendo. People should stop predicting their doom with every generation and be glad that at least one company has the balls to try something new.

So... the Wii U is looking nice, huh? :whistle:
 
i'm already seeing very limited demos with full price upgrades appearing more on Android now. its not all free anymore. It seems to be going more like iOS.
But why would a casual gamer (who makes up 85% of users) buy the full game when they can just try "the next free demo". Unless they are absolutely hooked (very few games ever got me that hooked).

Because to upgrade most free games on Android it costs around £1, not £50.

And although the Ouya is advertised to work with "Free to play" its only referring to the initial download "free" versions, whatever that may be.
Ouya is almost certainly vapourware. It was a kickstarter project.

http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console

If it is, then that's a lot of money to scam. Its apparently the most successful Kickstarter - Ever- . Lets see, i've not backed it and haven't pre-ordered yet, but as soon as I see a working proto i'll do it. Come December we'll see if they get real hardware to developers. The idea is absolutely what the industry is crying out for, and the backing its gained proves that.

If come March 2013 this thing comes out and they get into retail (seems Gamestop are interested already) then Sony/Nintendo/MS need to take this seriously. $99 for a quad core packing console that's tiny, quiet, and efficient is quite amazing and makes all their offerings look bulky and overpriced.

anyway, yeah, Wii U... sorry! :D
 
Not quite sure what to think of the Ouya - I'm sure it will see plenty of success, but enough to topple the console giants? Hmm... at the least, it may lay the groundwork for a future where that might happen, but I doubt it.

Oops, er, I mean, Wii U! How 'bout them cpu rumours guys, that it's not using a new design but continuing the GameCube hardware yet again, featuring three Broadway cores on one chip... weird or what?
 
Seems logical that it uses a 3 core variant of Power PC, not Power7. So I agree with the software developers.

---------- Post added at 14:40 ---------- Previous post was at 14:11 ----------

@Azhrei And to add a reply to your big response :)

in 1992, Sega were STRONG, very strong. They came in with Megadrive a few years before and almost destroyed Nintendo's NES stranglehold of 1 in 3 American households. Part in the fact that SNES was released later, but Sega used 'Cool' and it worked. Nobody in their right mind would predict the downfall of Sega in 1992. Never be so certain, and even though Nintendo have dodged the bullet a few times, they have been dangerously close with major disasters (Virtual Boy, 64DD for example). The Gameboy has saved their asses too many times. From NES they basically had been going downwards (sales wise) in the home console front until Wii. Gameboy was ultra successful, if it hadn't been for that, they'd be gonners before Gamecube finished its life, that would have been Nintendo's "Dreamcast" if it wasn't for the GBA.

As it stands today Nintendo are doing very well, and even though the 3DS started off badly, its picked up immensely... but that was price that caused it to increase in sales, and like you said Nintendo are clever in that they make sure they can make money on hardware, so that is a good point.

I envision that Wii U will start off slowly too, its coming in at a slightly higher base price than Wii did, but its still at the sweet spot of $299, but its just a tad higher than impulse buy. Nintendo historically drop prices quite soon after release too, so people might hold off buying in that knowledge.

Overall when I say Nintendo could one day be software only, i'm not talking about soon, just eventually. One day its gonna happen. I think the first to go will be Sony, and between MS and Ninty I dunno, but I would think that MS would be more willing to give up hardware and go software only if they knew they could still make big dolla. For sometime we may see an open source console platform (like Ouya) running alongside the big 3 for some time eating away at market share before they all eventually go software only.

The only thing that keeps a company going is sales, if people stop buying your products what other choice do you have?
 
I'm just happy Ninty is catering to my game Likes again :thumbsup:

Anyone considered a merger a possibility? Sontendo would create an incredibly strong brand. Just saying ;)
 
Back
Top Bottom