Wii U

  • Thread starter Thread starter AmiNeo
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Same here, thats why im considering a Wii U over the next efforts from sony and ms.

As for merger, I think what might be more likely is sonys console side of business gets sold off.

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Got a refurbed one earlier in the year for the first time (ahead of the curve eh!). Played a couple of games, thought it looked amazing, and was really clever, but couldn't be bothered to play much more after that. I think it was down to how frustrating I found some gameplay, and how inaccurate. Also annoyance at needing an extra device at the bottom of each controller so they would work half decently.

It's great for Netflix though :D

I won't buy any of the upcoming consoles, mostly because I don't wear the trousers when it comes to the living room - it's the missus's domain!
 
Seems logical that it uses a 3 core variant of Power PC, not Power7. So I agree with the software developers.

Oh, I never thought it was an offshoot of Power7. I just thought it might be an inefficient design, cramming an old single core chip down to three slightly higher clocked ones on a multicore one. Instead of just choosing something that was multicore from day one, how much work did IBM have to do to squeeze Broadway down to three cores on one chip?

@Azhrei And to add a reply to your big response :)

in 1992, Sega were STRONG, very strong. They came in with Megadrive a few years before and almost destroyed Nintendo's NES stranglehold of 1 in 3 American households. Part in the fact that SNES was released later, but Sega used 'Cool' and it worked. Nobody in their right mind would predict the downfall of Sega in 1992. Never be so certain, and even though Nintendo have dodged the bullet a few times, they have been dangerously close with major disasters (Virtual Boy, 64DD for example). The Gameboy has saved their asses too many times. From NES they basically had been going downwards (sales wise) in the home console front until Wii. Gameboy was ultra successful, if it hadn't been for that, they'd be gonners before Gamecube finished its life, that would have been Nintendo's "Dreamcast" if it wasn't for the GBA.

Sega were very strong indeed in 1992, but they had already begun to misstep with the release of the Mega CD the year before. FMV was all the rage at the time, and what the Mega CD promised, it couldn't deliver. Only 64 colours onscreen from a palette of 512 meant that the FMV looked horribly grainy and badly dithered with low framerates to boot. I can't remember what the cost was, but I believe it exceeded the cost of the console itself. They tried combining the two with the CD-X, but the released unit cost more than the cost of a Mega Drive and Mega CD... then came 32-X along with rumours of further hardware in development, (Nomad, Neptune, etc.). All that hardware for one machine - now that's what I call a split focus.

I think the biggest problem for Sega was that Sega of Japan often disagreed with Sega of America, and vice versa. Luckily for Nintendo, I don't believe I've heard a single rumour about disagreements between NCL and NoA. Unlike Sega, all of Nintendo's engineers are in Japan, all hardware is developed in Japan - something like the split development of the Dreamcast could never happen to Nintendo. I don't believe Nintendo came close to destruction due to Virtual Boy, and certainly not with the 64DD, though it hardly helped them. Nintendo in those years unfortunately was run under the iron fist of Hiroshi Yamauchi, and while he'd always had an uncanny eye for what would sell, he was beginning to slip. He retired sometime after the GameCube released, leaving Iwata with the mess behind him.

While Gameboy certainly saw Nintendo through some bad times, I doubt the GameCube would have been Nintendo's Dreamcast because they had the money to go all out on a new, powerful console if they wanted to. It took the long-awaited retirement of Yamauchi before Nintendo was revitalised and began to take risks. Instead of further developing the Gameboy, he authorised development of the DS, a weird piece of hardware nobody thought would sell back when it was announced. Recognising Nintendo's shrinking importance in the home console market, he pushed them to innovate and take risks where Nintendo had always been strong - the user interface. We all know where that got them. Iwata has such a different style of leadership, speaking often with key software staff and encouraging them to step outside the box. He has opened Nintendo more than ever before, with the amazing Iwata Asks series. He is an incredibly smart man and his quiet humility in the wake of poor 3DS sales shows us just how different he is to Yamauchi.

I envision that Wii U will start off slowly too, its coming in at a slightly higher base price than Wii did, but its still at the sweet spot of $299, but its just a tad higher than impulse buy. Nintendo historically drop prices quite soon after release too, so people might hold off buying in that knowledge.

It's interesting that pre-orders across America have been sold out in record time, but as you say what is important is how it will sell once the launch period is over. With all the third-party support the console is getting, much more than the Wii, I wonder how many games have yet to be announced? E3 2013 is going to be a showstopper, I can feel it.

Overall when I say Nintendo could one day be software only, i'm not talking about soon, just eventually. One day its gonna happen. I think the first to go will be Sony, and between MS and Ninty I dunno, but I would think that MS would be more willing to give up hardware and go software only if they knew they could still make big dolla. For sometime we may see an open source console platform (like Ouya) running alongside the big 3 for some time eating away at market share before they all eventually go software only.

I think that is indeed very far away! But I agree, there's a strong possibility of that happening eventually. Maybe there will one day be a hardware standard (just not Apple's, please!), especially as graphics technology continues to plateau. Nintendo and Microsoft would both survive if they went software only, for both are software companies at heart. Not quite sure there's a future for Sony in that image, though they have been pursuing quality first-party development for a few years now.

Interesting either way!
 
Got a refurbed one earlier in the year for the first time (ahead of the curve eh!). Played a couple of games, thought it looked amazing, and was really clever, but couldn't be bothered to play much more after that. I think it was down to how frustrating I found some gameplay, and how inaccurate. Also annoyance at needing an extra device at the bottom of each controller so they would work half decently.

Living in the future, are we? Refurbed Wii U.. Just shows how far behind they are on hardware :lol:
 
@Azhrei,

Actually the big debate was resolved the other day, i'd just not caught up, you can see the details here on the Processor and confusion: -

http://hothardware.com/News/IBM-Confirms-WII-U-Utilizes-PowerBased-CPU-Not-Power-7/

Don't want to debate to much more on the past, but in 1992, yes the Mega CD had been released, but it hadn't reached demise. I remember myself and many friends were eagerly wanting it at this point in time, Sonic CD was the biggest lure. I eventually owned one in 1993, by which time it was unfortunately obvious it wasn't getting support from third parties.

My point is that regardless of the Mega CD, Sega was strong then and the rot of the Mega CD failure hadn't set in at all at that point, the 32x wasn't even a whiff in 1992 so that's moot.

I stand by my expression that in 1992 if you said you'd one day see Sonic on a Nintendo machine you'd get laughed out of town.

Don't assume you'll never see a Nintendo game on a non Nintendo machine in the future (some came out on CDi, those "Nintendo" games wern't made by Nintendo though, they were licenced in the then deal regarding Phillips making the SNES CD, you can go back a generation before NES and see Nintendo games on other platforms though, so its not like it hasn't happened before).

I do think that Gamecube could have been Nintendo's Dreamcast, not necessarily becasue they had no money (they did have because the GBA raked it in for them), but they could have chosen to step out of the non profit making home console market and gone handheld only, similar to what SNK did with Neo Geo Pocket (although its a really bad comparison because SNK was battered by then, and the Pocket didn't last long after GBA was released)

When you look in video game history its incredible how much the big players have become the small timers in such short periods.

In 2003 could you imagine Sony being where they are now? I honestly thought Playstation was going to be the "standard" in video games i've always wanted. They had made a clear path of domination for PS3 and they have pretty much dropped the ball spectacularly!

BTW, PS3 presales hit the same level as Wii U in HOURS, not days, and that machine was $499 or $599, so launch sales mean squat. PS3's were going on Ebay for ridiculous prices above $1000 at launch.
 
"One of the weaknesses of the Wii U compared to PS3 and Xbox 360 is the CPU power is a little bit less," the developer explained. "So for games in the Warriors series, including Dynasty Warriors and Warriors Orochi, when you have a lot of enemies coming at you at once, the performance tends to be affected because of the CPU."
Based on that we can expect the Wii U to be the weakest of next Gen consoles comparable to the Wii of this gen, I guess. :roll:

Launching first I could have guessed it would be the case, but that seems a bit weak indeed given it isnt up to the 360s standards and will be competing with PS4 and 720/Durango. Looks like Ninty are sticking with the innovation over power paradigm.

Something to be said for it though. As all us retro gamers know a machines power means nothing, especially given how powerful a relatively weak CPU is these days. I'm looking forward to seeing what devs can do and perhaps this will force devs away from the mega graphics focus and get them to concentrate more on gameplay innovation :)
 
The cpu is weak, but the gpu is supposedly quite strong, around 2x-3x stronger than in the 360 going by current reports. Plus it has 1GB of main memory to play around with, with possibly more freed up by Nintendo has they optimise their OS. It's not going to challenge Microsoft and Sony's next consoles, but to say that it does not come close to the 360 is very much wrong.
 
I think the ps vita has more to worry about than Wii U, but its another interesting Android gadget, not really my cup of tea, but still intetesting none the less.

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If the CPU is that weak will it not bottleneck the GPU and rest of the system? I guess it could be compensated for mostly with good hardware and software design, but I can see it affecting games that push the system.
 
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I think the ps vita has more to worry about than Wii U, but its another interesting Android gadget, not really my cup of tea, but still intetesting none the less.

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vita is not an android gadget.

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No it isnt Android, I was talking market. It is more likely to be in the same market competing with vita, not Wii U.

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My 14 year old son has been a Nintendo fan all his life and enjoyed the Wii and its predecessor, the GameCube, (especially the Super Smash Bros series) but is currently veering towards a PS3 instead of the Wii U for Christmas (ha ha, he had to sell a lot of his old games to get close to the price :lol:). He shows a great amount of interest in fighting games (Street Fighter, Tekken, Dead or Alive, etc...) and cannot see him playing one on the Wii U Game Pad. I mean, just look at it. Compare it to a PS3 controller, and the PS3 controller's design is obviously easier to play a fighting game.

Oh, and then there's the graphics. Whilst my son is unlike many boys his age and knows graphics do not make a good game, he has read that the Wii U's graphics are apparently only just the equivalent to the current generation PS3 and XBOX 360.

Me, I am very content learning how to program in ASM an asterisk flying up the screen on the ZX Spectrum...:coffee:
 
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